Above The Snow Achievements Guide
Above the Snow ties its achievements directly into shelter growth, story progression, and long-term management systems. Most unlocks happen naturally while playing, but full completion leans heavily on trails, expeditions, rescues, and large grind totals that build up over time.
How To Unlock All Achievements In Above The Snow
You unlock all achievements in Above the Snow by completing Story Mode, reaching Reputation Level 10, building and connecting the full trail network, finishing all character stories, running 50 successful Alpinist Expeditions, completing 20 rescues, and hitting major grind totals like 10,000 meals, 10,000 wood, and 100,000 Money.
The key is not treating anything as “later.” Almost every system overlaps. Cooking feeds long-term totals, trails unlock End Points, expeditions build reputation, and rescues stack toward their own milestones. Letting everything progress together saves a massive cleanup at the end.
Story Progress Achievements
These unlock by simply moving through the campaign.
A Cold Welcome – Begin rebuilding the shelter
Chapter 1: From Dust to Fire – Reach the first major heat island
Chapter 2 – Start Chapter 2
Chapter 3 – Start Chapter 3
Chapter 4 – Start Chapter 4
Chapter 5 – Start Chapter 5
Chapter 6: Still Standing – Start Chapter 6
Last Chapter – Finish Story Mode
Story completion alone will not give 100%. It just opens access to everything else that needs to be finished.
Reputation And Shelter Growth
Reputation tracks how developed the shelter is. These come from steady progression, not a single push.
One Star Shelter – Reach Reputation Level 2
Two Star Shelter – Reach Reputation Level 4
Three Star – Reach Reputation Level 6
Four Star – Reach Reputation Level 8
Five Star – Reach Reputation Level 10
Level 10 is the final target. This will naturally rise as trails expand, expeditions succeed, and the shelter runs efficiently.
Character Story Completions
Each character has their own story chain tied into the shelter systems.
The Daredevil – Finish Florina’s story
The Inventor – Finish Shawna’s story
The Chef – Finish Leo’s story
These should be done alongside the main story instead of waiting until the end, since they often connect to systems like crafting and cooking.
Trails, Paths, And Map Completion
This is one of the biggest sections for 100% completion.
Road Builder – Build your first path
Road Master – Build 100 path segments
Trail Network – Have 10 trails
Huge Trail Network – Have 20 trails
Casual Hike – Connect 10 End Points
Hardcore Mapper – Connect 20 End Points
All Roads Lead To The Shelter – Connect all End Points
The important detail is that trails and End Points are different goals. You need both a large network and full connection coverage.
Rescue And Expedition Achievements
These are long-term repeat systems and should always be running in the background.
Rescue Operator – Complete 1 rescue
Rescue Pro – Complete 10 rescues
Rescue Master – Complete 20 rescues
Hidden Gem – 5 successful expeditions
Minor Spot – 10 successful expeditions
Mainstream Resort – 20 successful expeditions
Expedition 33 – 33 successful expeditions
Must-visit Destination – 50 successful expeditions
Night Traveller – Complete an expedition traveling at night
The expedition chain goes all the way to 50, making it one of the longest grinds. Starting early avoids a heavy endgame push.
Shelter Management And Systems
These come from actively using every system the shelter offers.
The Doctor – Treat all types of ailments
Repairman – Repair buildings to 100% 50 times
Rental Owner – Rent 10 gear sets
Rental Master – Rent 20 gear sets
Micromanagement – Send each crew member on a trail task at least once
Transporter – Send 3 deliveries at the same time
Micromanagement is easy to miss if one crew member never gets used, so rotate tasks early instead of trying to track it later.
Resource And Money Grind Achievements
These are pure totals and take the longest if ignored.
We’re Cooked – Prepare 10,000 meals
Heat Baron – Gather 10,000 wood
Tycoon – Earn 100,000 money
Cooking is the biggest grind here. Keeping meal production active the entire time prevents this from becoming a late-game wall.
Weather And Collection Achievements
These require full system coverage.
Storm Chaser – Encounter all Level 4 weather types
Vehicle Collector – Acquire all vehicles
Long Winter – Reach a fully developed winter lodge state
Storm Chaser depends on seeing every weather variation, so it may take time depending on conditions.
Quick 100% Strategy
Progress through all story chapters early
Build paths with End Points in mind from the start
Always run expeditions in the background
Complete rescues whenever available
Rotate every crew member through tasks
Keep cooking active constantly
Repair buildings whenever they drop condition
Push toward 20 trails and full map connection before finishing
Final Blurb
Above the Snow’s achievements are built around doing everything at once instead of finishing one system at a time. The game rewards steady shelter growth, constant expedition management, and full map expansion. By the time Story Mode ends, a strong run already has most systems nearly complete, leaving only the biggest grind totals and final connections instead of a full cleanup from zero.

