Ashes of Creation Artisan Guide

Ashes of Creation Artisan Guide

Ashes of Creation gives players a real choice beyond combat, and the Artisan system answers that question directly. If you want to gather, craft, or support the world economy, this guide explains how Artisans actually work.

How the Artisan System Works in Ashes of Creation

Artisans handle gathering, processing, and crafting across the world. Raw materials are collected in the open world, refined at stations, and turned into finished items through crafting professions.

You gain Artisan experience by doing the activity itself. There are no shortcuts. Perform the task, earn experience, unlock skill points, and invest them into the Artisan skill tree tied to that profession.

The Three Artisan Paths Explained

Gathering Professions Overview

Gathering focuses on pulling raw resources directly from the world using tools.

  • Fishing

  • Herbalism

  • Hunting

  • Lumberjacking

  • Mining

Every player starts with basic gathering tools. Better tools improve speed and yield. Your race, class, or religion does not restrict gathering choices.

Processing Professions Breakdown

Processing turns raw materials into usable components at settlement workstations.

  • Alchemy

  • Animal Husbandry

  • Cooking

  • Farming

  • Lumber Milling

  • Metalworking

  • Stonemasonry

  • Tanning

  • Weaving

Processing does not use tools. You bring materials to the correct workstation found in nodes, towns, or freeholds.

Crafting Professions Explained

Crafting turns processed materials into finished items used by players.

  • Arcane Engineering

  • Armor Smithing

  • Carpentry

  • Jeweler

  • Leatherworking

  • Scribe

  • Tailoring

  • Weapon Smithing

Crafters depend heavily on gatherers and processors. The system is designed around player cooperation.

Artisan Certifications and Progression Limits

As you level professions, you earn certifications that improve effectiveness.

Early certifications allow flexibility. Higher tier certifications limit how many professions you can hold at once. This pushes specialization over time.

You can demote a certification to free up a slot. This is a normal part of progression and not a penalty.

Tools, Gear, and Workstations

Gathering professions require equipped tools.

  • Fishing uses fishing poles

  • Herbalism uses sickles

  • Hunting uses bows and traps

  • Lumberjacking uses axes

  • Mining uses mattocks and pickaxes

Processing and crafting rely on workstations instead of tools. Gear and tools improve efficiency, yield, and quality. As skill increases, tools also last longer.

Why Artisans Matter Long Term

Ashes of Creation is built around player driven economies. Nodes grow through player effort. Guilds rely on dedicated artisans. A strong economy needs people willing to specialize.

Combat wins fights. Artisans build the world.

Final Blurb

If you want long term impact in Ashes of Creation, Artisan progression matters. Pick a path, commit to it, and expect to specialize over time. The system rewards patience and planning, not rushing.

FAQ

Can you level multiple Artisan professions

Yes early on, but higher certifications force specialization.

Do Artisan choices affect combat power

Indirectly. Crafted gear and consumables matter, but Artisan levels do not replace combat progression.

Are Artisan tools permanent

No. Tools wear down and eventually need replacement.

Do you need a guild to be an Artisan

No, but guilds make trading and progression much smoother.


GamerBlurb Team

We’re a group of gamers from the United States. We write about the games we love, from big releases to niche hits, with a focus on clear guides and tips to help you level up.

https://gamerblurb.com/about-us
Previous
Previous

Ashes of Creation Armorsmithing Guide

Next
Next

A Game About Feeding A Black Hole Tips and Beginner Guide