Esoteric Ebb Companions: Full Companion List
Companions in Esoteric Ebb join The Cleric during the investigation surrounding the destroyed tea shop in Norvik. These characters travel with you as party members, comment on your choices, and assist with exploration and encounters. There are 3 main companions you can recruit in Esoteric Ebb, Snell, Ettir, and Meek.
Each companion joins through specific story events or hidden encounters, and some achievements are tied directly to recruiting them. We’ll go over each and how to unlock them.
All Companions In Esoteric Ebb
Here is the full list of companions currently available.
Snell
Ettir
Meek
Each companion has their own personality and role during the investigation.
Snell Companion
Snell is the first major companion you can recruit. He is a gruff goblin who acts as The Cleric’s primary sidekick during much of the early story.
Snell frequently comments on your dialogue choices and helps during encounters throughout the investigation.
Unlocking Snell also grants the achievement:
One Friend
Snell remains one of the most present companions throughout the early sections of the game.
Ettir Companion
Ettir is a celestial figure sometimes referred to as an angel. You encounter him later in the story near Darrow Mansion.
Once recruited, Ettir can accompany The Cleric and assist during major moments in the investigation.
Recruiting Ettir unlocks the achievement:
The Angel
There is also an achievement tied to bringing both Ettir and Snell into a specific story area.
Two Friends
Meek Companion
Meek is one of the strangest companions in Esoteric Ebb. He is an ancient talking mimic that can be recruited during exploration in the underground areas.
Unlike traditional companions, Meek often stays in your inventory and offers unusual commentary and strange advice.
Recruiting Meek unlocks the achievement:
MEEK
Because Meek is hidden, many players can easily miss him during their first playthrough.
How To Recruit Meek The Mimic
Recruiting Meek requires a few specific steps during exploration.
Find the petrified wizard statue in the Roots area
Read the wizard’s book with at least 12 Intelligence to obtain a passcode
Locate the Door of Mystery in the sewer areas
Enter the hidden chamber and find the chest labeled Not a Mimic
Throw a pebble at the sign to awaken Meek
Complete the dialogue check to recruit him
If you ask all dialogue questions before attempting the recruitment check, the difficulty drops significantly.
Final Blurb
Companions play a major role in Esoteric Ebb by adding personality, commentary, and additional support during the investigation. Snell acts as your main early sidekick, Ettir appears later in the story as a celestial ally, and Meek provides one of the strangest companion experiences in the game.
Recruiting all three companions not only expands your interactions throughout the game but also helps unlock several achievements tied to companion progression.
FAQ
How many companions are in Esoteric Ebb
There are 3 companions players can recruit, Snell, Ettir, and Meek.
Who is the first companion in Esoteric Ebb
Snell is the first major companion and becomes your primary sidekick early in the story.
How do you recruit Meek in Esoteric Ebb
Meek can be recruited in a hidden chamber after reading the petrified wizard’s book and locating the Door of Mystery in the sewer areas.
Do companions affect achievements
Yes. Several achievements in Esoteric Ebb require recruiting companions or bringing specific companions to certain story areas.

