Gothic 1 Remake Weapons List: All Weapons And Stats

Gothic 1 Remake Weapons List: All Weapons And Stats

The strongest weapon in Gothic 1 Remake is the charged Uriziel, which deals 120 magic damage plus 30 fire damage. Scar’s Sword is the strongest one-handed weapon, Bow of Death is the strongest bow, and Crossbow of War is the strongest crossbow. The best weapon for most players is still the strongest one the Nameless Hero can actually equip, because weapons are locked behind Strength or Dexterity requirements.

Best Weapons In Gothic 1

The best weapon in Gothic 1 Remake is charged Uriziel because it has the highest listed damage overall. For normal weapon categories, Scar’s Sword is the best one-handed weapon, Bow of Death is the best bow, and Crossbow of War is the best crossbow.

Category Best Weapon Damage Requirement
One-Handed Scar's Sword 85 70 Strength
Two-Handed URIZIEL (charged) 120 magic + 30 fire 30 Strength
Bow Bow of Death 88 50 Dexterity
Crossbow Crossbow of War 100 55 Dexterity

Those are endgame goals, not beginner goals. Early on, it is better to use a weaker weapon with a realistic stat requirement than to chase a weapon that cannot be equipped yet.

Best Early Weapons

The best early weapons are Farmer’s Defense, Rusty Sword, Short Sword, Lurker’s Bite, Mace, and Short Bow. Farmer’s Defense is especially strong early because it has 14 damage while only requiring 5 Strength.

Weapon Damage Requirement Why It Is Good Early
Rusty Sword 10 5 Strength Easy upgrade from weak starter weapons.
Short Sword 12 6 Strength Low requirement and solid early damage.
Farmer's Defense 14 5 Strength Excellent damage for the requirement.
Lurker's Bite 16 8 Strength Good next step after basic weapons.
Mace 23 10 Strength Huge early damage jump at 10 Strength.
Short Bow 20 10 Dexterity Best first ranged option.

For beginners, one-handed weapons are usually the easiest melee path because the requirements start low. Dexterity builds should start with bows before worrying about crossbows, since the first crossbow already needs much higher Dexterity.

One-Handed Weapons List

One-handed weapons are the most practical early melee category. They include clubs, swords, axes, maces, and several named NPC weapons.

Weapon Type Damage Strength Value
PokerBlunt553
ClubBlunt555
ScytheSharp754
Hand AxeSharp956
Smith's HammerBlunt1055
Rusty SwordSharp10510
Nail ClubBlunt11813
Short SwordSharp12644
Old SwordSharp121012
Withered AxeSharp13719
Farmer's DefenseSharp14564
CutterSharp15825
Lurker's BiteSharp16888
Thorn of WoundsSharp189120
Whistler's SwordSharp2015110
Crude SwordSharp2020100
Fortuno's ClubBlunt2015110
Digger's DisciplineSharp2010160
Light Guard's SwordSharp222075
MaceBlunt231055
Sting MaceBlunt251165
Bloodfly StingBlunt261175
Steel TongueBlunt291185
AxeSharp2912320
Judgment SwordSharp301297
Morning StarBlunt3020500
Guard's SwordSharp3212104
Battle SwordSharp3313111
War SwordSharp3414472
Steel MaceBlunt3615162
Stone CrusherBlunt3726139
HeartbreakerBlunt3917300
LongswordSharp4017640
Sword of FearSharp42181360
Sword of HateSharp4418800
Rusty Bastard SwordSharp4531200
Sword of VictorySharp4620120
Sword of DeathSharp4821920
War HammerBlunt51231040
God's HammerBlunt52231080
ScullclefterSharp53241020
BonebreakerSharp54251160
Paw's PunchSharp5540300
BroadswordSharp55261240
Orc HammerBlunt55221000
Namib's ClubBlunt5540300
Silas' AxeSharp5540290
Warrior's VerdictSharp57271300
Storm WhisperSharp58281360
Guard's HandSharp59291400
Lester's MediatorBlunt6040340
Orun's ClubBlunt6050330
Cord's ClefterSharp6050310
ButcherSharp64321660
ExecutorSharp65331720
Arto's SwordSharp6550360
Lares' AxeSharp6545340
Berserker's WordSharp66351760
Kalom's SwordSharp7055400
Raven's RightSharp7055400
Scar's SwordSharp8570460

Two-Handed Weapons List

Two-handed weapons are heavier melee options with higher damage and higher Strength requirements. They are usually better after the early game, once the Nameless Hero has more Strength and better training.

Weapon Type Damage Strength Value
PickaxeSharp754
Battle StaffBlunt17962
Judgment StaffSharp191072
Priest's StaffBlunt211090
ScepterSharp2620150
Ulu-MuluSharp35301000
Krush VarrokSharp452530
Krush PachSharp503035
Krush UrRokSharp553538
Krush AgashSharp604040
Rusty Two-handerSharp61301480
Krush BrokDarSharp654543
Staff of LightBlunt6545350
Old Battle AxeSharp67361800
Blood HarvesterSharp68381840
Old JudgeSharp69401880
Light Two-handerSharp70421900
Custodian's BladeSharp71441950
Mercenary's BladeSharp73462000
King's BladeSharp74482200
Krush KarrokBlunt755050
Demonic BladeSharp76502320
Light Battle AxeSharp77522400
ThunderstrikeSharp79542440
SmashSharp80562520
Two-handerSharp81582600
Hero's BladeSharp83602760
Blood BladeSharp85622840
Heavy Two-handerSharp86642920
Rage SteelSharp88663040
Wrath SteelSharp90683260
Thorus' SwordSharp9075500
URIZIEL (identified)Sharp9030900
URIZIEL (rune removed)Sharp9030900
Revenge SteelSharp92703440
War AxeSharp94723660
Orik's AxeSharp9590540
Warrior's VoiceSharp96743860
Barbarian's FistSharp98764060
Torlof's AxeSharp9985550
Troll FistSharp100784360
Gorn's RevengeSharp10080560
Lee's AxeSharp10595560
Red WindSharp10580570
Innos' RageSharp11090570
URIZIEL (charged)Special120 magic + 30 fire3010000

Bows List

Bows are Dexterity weapons and are the smoothest ranged path because their requirements climb gradually. They are useful for opening fights, pulling enemies, and dealing damage before enemies reach melee range.

Bow Damage Dexterity Value
Short Bow201040
Rider's Bow241280
Field bow2814120
Hunting Bow3216160
Bone Bow3618200
Longbow4020240
Hedge Bow4422280
Willow Bow4824320
Oak Bow5226360
Wolfshredder5628440
Wind Breaker6030480
Army Bow6432520
Horn Bow6834560
Diego's Bow7045390
Nimrod Bow7236600
War Bow7638640
Orc Chaser7940680
Storm Bow8242720
Demon Bow8544760
Bow of Death88501000

Crossbows List

Crossbows hit harder per shot than bows, but their requirements start higher. They are better after the ranged build already has enough Dexterity to support them.

Crossbow Damage Dexterity Value
Light Crossbow5025180
Crossbow8542780
Heavy Crossbow90451000
Crossbow of War100551300

Weapon Requirements And Build Planning

Weapon requirements decide the real upgrade path. Strength opens melee weapons, while Dexterity opens bows and crossbows. If the Nameless Hero does not meet the requirement, the weapon is not useful yet.

Beginners should usually start with one-handed melee weapons because the early requirements are lower. Two-handed weapons become stronger later, once Strength and training catch up. Dexterity builds should start with bows, then consider crossbows once the stat investment is high enough.

Build Goal Best Weapon Focus Stat
Beginner melee One-handed weapons Strength
Heavy melee Two-handed weapons Strength
Early ranged Bows Dexterity
High-damage ranged Crossbows Dexterity
Endgame special weapon Charged Uriziel 30 Strength and story progress

Gothic 1 Weapon Quick Answers

Question Answer
What is the strongest weapon? Charged Uriziel, with 120 magic damage plus 30 fire damage.
What is the strongest one-handed weapon? Scar’s Sword, with 85 damage.
What is the strongest bow? Bow of Death, with 88 damage.
What is the strongest crossbow? Crossbow of War, with 100 damage.
What is the best early melee weapon? Farmer’s Defense is one of the best early picks because it has 14 damage and only needs 5 Strength.
What is the first good bow? Short Bow is the first clean bow option at 10 Dexterity.
Should beginners use one-handed or two-handed weapons? One-handed weapons are usually better early because the requirements are easier to meet.

Final Blurb

The Gothic 1 weapon list is built around timing. Farmer’s Defense, Rusty Sword, Short Sword, Mace, and Short Bow are strong early options, while Scar’s Sword, Bow of Death, Crossbow of War, and charged Uriziel are the major late-game standouts.

The best weapon is not always the highest-damage weapon on the table. Train the right stat, upgrade through realistic breakpoints, and use weapons the Nameless Hero can actually handle. A weapon that cannot be equipped is not a weapon. It is just a heavy promise.


GamerBlurb Team

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