Hollow Knight Silksong Clover Dancers Boss Guide & Location
The Clover Dancers in Hollow Knight Silksong are one of the most memorable Act 3 bosses. This twin fight combines mirrored attacks, brutal speed, and precision dodging that will test every skill you’ve learned in Pharloom. Whether you’re searching for the Clover Dancers runback or just their exact location, this guide covers everything.
Clover Dancers Location in Hollow Knight Silksong
The Clover Dancers are found in Verdania during Act 3. To start the fight, you must use the Needolin to enter the Green Prince’s dream. Once inside, the arena will trigger, locking you into the battle.
This fight is mandatory in Act 3, and defeating the Clover Dancers rewards both the Lamenter trophy and the Conjoined Heart tradeable item.
How to Beat Clover Dancers in Silksong
The Clover Dancers are a twin boss encounter. One is a slim green insect, the other its pale white reflection. They move in perfect sync, often attacking in mirrored directions that cut off your safe zones.
The fight is about patience and awareness. Always look for gaps in their mirrored patterns, dodge carefully, and only punish during their recovery windows. In Phase 2, their speed increases, but the attack patterns remain the same, so mastering the rhythm is the key to victory.
Clover Dancers Boss Moves
Twin Beam Release
Both dancers rise together and pause in the air before firing sharp beams across the arena. The warning time is short, so you need to stay in motion while they hover. Once the beams are unleashed, move in quickly to land hits before they reset.
Synchronized Charge
The pair launch themselves across the arena at the same time. One often dashes straight while the other cuts in diagonally. Time your dodge to avoid both paths, then counterattack while they recover on the opposite side.
Phantom Dash Array
The dancers vanish, leaving glowing streaks across the room that mark their return paths. After a brief moment they reappear and zip along these lines. The safe play is to pick a zone with no overlaps and hold still. When they finish, they pause long enough for clean strikes.
Spiral Waltz
The two rush toward one another and spin together, forming a swirling vertical tornado that sweeps across the stage. As soon as the spiral ends, one dancer immediately follows with a dash. The trick is to move away from the tornado’s route, then be ready to dodge the follow-up and punish the opening.
Clover Dancers Runback in Silksong
The Clover Dancers runback refers to retrying the fight after defeat. Their arena is locked to the Green Prince’s dream in Verdania, so once you re-enter the dream with Needolin, you’ll face them again. The runback is quick since the entrance bench is nearby, keeping downtime to a minimum. UPDATING SOON
Rewards for Beating Clover Dancers
Lamenter trophy
Conjoined Heart tradeable item
Both rewards play into progression in Pharloom. The Conjoined Heart can even substitute for one of the three required hearts in Act 3, making it a valuable late-game prize.
Final Blurb
The Clover Dancers are one of Silksong’s hardest mid-late game bosses, with mirrored attacks that punish sloppy movement. Once you recognize the rhythm of their runback and learn where to position yourself during each pattern, you’ll earn both the Lamenter and the Conjoined Heart. Mastering this fight is essential for clearing Verdania and advancing Hornet’s story.
FAQ
Where are the Clover Dancers located?
In Verdania, Act 3, inside the Green Prince’s dream accessed with the Needolin.
What is the Clover Dancers runback?
It’s the quick retry of the fight by re-entering the Green Prince’s dream after defeat.
What do Clover Dancers drop?
They drop the Lamenter trophy and the Conjoined Heart tradeable item.
Are the Clover Dancers mandatory?
Yes, they are required to progress through Act 3 of Silksong.

