Last Epoch All Primordial Uniques Guide (Season 3)
Primordial Uniques are the biggest new feature of Last Epoch Season 3: Beneath Ancient Skies. These powerful items are so strong that you can only equip one at a time, making them true build-defining choices. With 25 Primordial Uniques now in the game, players are already planning entire characters around these items.
Here’s a complete breakdown of all Primordial Uniques in Season 3, including their stats, effects, and where to get them.
What Are Primordial Items in Last Epoch
Primordial Items are a special gear type introduced in Season 3. There are two categories:
Primordial Unique Items – stronger versions of standard uniques, crafted or dropped, and eligible to become legendaries.
Primordial Exalted Items – created by evolving a Tier 7 exalted item with a Rune of Evolution.
You can only use one Primordial at a time, but that single piece often changes how your entire build plays.
How to Get Primordial Uniques
22 Primordial Uniques – crafted by Skarven Bloodhorn in exchange for Rift Beast body parts.
3 Primordial Uniques – drop directly from Rift Beasts in high-level zones.
Drop chances scale with corruption and Rift Beast evolutions, making late-game farming much more efficient.
List of All Primordial Unique Items in Last Epoch Season 3
Below is the full list of every Primordial Unique item available in Season 3, along with their implicits and modifiers.
Architects of Astral Blood (Body Armor)
Converts missing health into ward per second.
Sets massive ward limit scaling off max health.
Excellent for ward-heavy caster builds.
Blossom of Immortal Stone (Amulet)
Converts void, necrotic, and poison damage into physical.
Armor mitigation applies to damage over time.
Core choice for high-armor tank builds.
Bluefeather Band (Ring)
Reduces mana and mana regen.
Restores mana and ward when chaining free skills.
Great for spam-heavy casters with zero-cost setups.
Bones of the Ancestral Pack (Catalyst)
Builds stacks of “Ancestral Pack” when minions hit.
Each stack buffs both you and your strongest minion.
Perfect for summoners wanting shared scaling.
Carrion of Creation (Gloves)
Converts all ailment chance into bleed chance.
Kills can explode into Primordial Blood.
The bleed-centric offensive option.
Chorus of the Anurok (Helmet)
Summons Primal Anuroks when companions are missing.
Grants minion area, speed, and resistances.
Defines the Frog Beastmaster build.
Fangs of the Berserker (Belt)
Huge potion-based Frenzy buff.
Adds leech effects and transfers them to enemies.
Melee glass cannon enabler.
Harmony of the First (Two-Handed Spear)
Boosts all stats per non-idol magic item.
High crit multiplier and attack speed.
Hybrid melee weapon scaling with gear setup.
Horn of the Bone Wisp (Wand)
High flat spell damage.
Chance to auto-cast Flame Ward after movement.
Scales both spell and minion damage.
Hydra Arc (Bow)
Adds poison and elemental bow damage.
Repeats your last bow attack after evading.
Scales up with Dexterity for multiple repeats.
Legends Entwined (Ring)
Counts as part of every set.
Boosts attributes, resistances, and skills per set completed.
Strong for stacking multiple item sets.
Mask of Indifference (Helmet)
Complete ailment immunity.
Reflects damage and reduces crit damage taken.
Turns you into a walking wall.
Onslaught of Cerata (Shield)
Adds endurance and block scaling.
Attacks enemies with Vengeance after movement.
Enhances melee area skills for both you and minions.
Permanence of Primal Knowledge (Gloves)
Increases effect of legendary skill affixes.
Boosts mana, regen, and area scaling.
Ideal for casters pushing legendary skill levels.
Primal Cadence (Two-Handed Axe)
Converts overkill damage into AOE bursts.
Buffs you and your minions’ physical damage.
Leech and on-kill sustain built-in.
Reliquary Nest (Relic)
Increases effect of non-unique idols.
Provides resistances, endurance, and health.
Flexible defensive relic.
Spirit Xylem (Two-Handed Staff)
High spell and melee damage hybrid.
Reduces spell mana cost and health cost.
Bonus vs bosses based on mana thresholds.
The Butcher’s Crown (Helmet)
Grants permanent Frenzy.
Removes mana regen and drains health.
Boosts damage and sustain through on-hit effects.
Thicket of Blinding Light (Body Armor)
Reflects damage and blinds enemies.
Greatly increases reflect damage to bosses.
Strong for retaliation-based builds.
Truesight Glass (Amulet)
Enables Deadly Strikes beyond 100% crit chance.
Adds critical multiplier and cooldown recovery.
A crit-focused amulet for high-end scaling.
Tyrant’s Skull (Relic)
Summons a Tyrannosaur minion.
Scales its power with all four attributes and endurance.
Roar buffs all your other minions.
Velocyn’s Jaw (Dagger)
Grants poison chance and Dexterity scaling.
Adds speed and haste on hit.
Core item for fast poison melee builds.
Whetstone Gavel (Mace)
Boosts exalted weapon effectiveness when dual-wielding.
Increases armor and DoT mitigation.
Perfect for hybrid exalted-unique setups.
Wildfire Embers (Amulet)
Spreads ignites automatically.
Wildfire Wisps repeat your fire skills with high ignite chance.
Turns ignite builds into screen-melters.
Wings of Discord (Body Armor)
Reduces damage taken from first hits.
Grants huge dodge and ward on dodge.
Defensive tool for evasive playstyles.
| Item | Type | Core Effect | Source |
|---|---|---|---|
| Architects of Astral Blood | Body Armor | Converts missing health into ward | Skarven Bloodhorn |
| Blossom of Immortal Stone | Amulet | Converts void, necrotic, poison into physical | Rift Beast Drop |
| Bluefeather Band | Ring | Restores mana and ward after zero-cost skills | Skarven Bloodhorn |
| Bones of the Ancestral Pack | Catalyst | Buffs you and minions with shared stacks | Skarven Bloodhorn |
| Carrion of Creation | Gloves | Converts all ailments into bleed chance | Skarven Bloodhorn |
| Chorus of the Anurok | Helmet | Summons Primal Anuroks if companions missing | Skarven Bloodhorn |
| Fangs of the Berserker | Belt | Potion use triggers Frenzy with leech effects | Skarven Bloodhorn |
| Harmony of the First | Two-Handed Spear | Scales stats per non-idol magic item | Skarven Bloodhorn |
| Horn of the Bone Wisp | Wand | Auto Flame Ward after movement | Skarven Bloodhorn |
| Hydra Arc | Bow | Repeats bow attack after evading | Skarven Bloodhorn |
| Legends Entwined | Ring | Counts as part of every set | Skarven Bloodhorn |
| Mask of Indifference | Helmet | Complete ailment immunity and reflect | Skarven Bloodhorn |
| Onslaught of Cerata | Shield | Triggers Vengeance after movement | Skarven Bloodhorn |
| Permanence of Primal Knowledge | Gloves | Boosts legendary skill affix effect | Skarven Bloodhorn |
| Primal Cadence | Two-Handed Axe | Overkill damage dealt as AOE | Skarven Bloodhorn |
| Reliquary Nest | Relic | Boosts effect of non-unique idols | Skarven Bloodhorn |
| Spirit Xylem | Two-Handed Staff | Hybrid staff with boss damage scaling | Skarven Bloodhorn |
| The Butcher’s Crown | Helmet | Permanent Frenzy, heavy sustain drain | Skarven Bloodhorn |
| Thicket of Blinding Light | Body Armor | Reflects damage and blinds enemies | Skarven Bloodhorn |
| Truesight Glass | Amulet | Enables Deadly Strikes beyond 100% crit | Skarven Bloodhorn |
| Tyrant’s Skull | Relic | Summons Tyrannosaur minion | Rift Beast Drop |
| Velocyn’s Jaw | Dagger | Poison chance and Dexterity scaling | Skarven Bloodhorn |
| Whetstone Gavel | Mace | Buffs exalted offhand weapon scaling | Skarven Bloodhorn |
| Wildfire Embers | Amulet | Ignites spread and create Wisps | Rift Beast Drop |
| Wings of Discord | Body Armor | Reduces first-hit damage, adds dodge | Skarven Bloodhorn |
Final Blurb
Primordial Uniques define Season 3 of Last Epoch. Each one pushes a specific build archetype to new heights, whether it’s summoning dinosaurs, bleeding everything, or reflecting damage back at bosses. With only one slot available, your choice of Primordial becomes the single most important gear decision in a build.
FAQ
How many Primordial Uniques are in Season 3
There are 25 total Primordial Uniques in Last Epoch Season 3.
How do you get Primordial Uniques
Twenty-two are crafted at Skarven Bloodhorn with Rift Beast parts, while three drop directly from Rift Beasts.
Can Primordial Uniques become Legendaries
Yes, they can be crafted into Legendaries if they have Legendary Potential.
Can you equip more than one Primordial Unique
No, only one Primordial can be equipped at a time.
What’s the difference between Primordial Uniques and Exalteds
Primordial Uniques are fixed items from crafting or drops. Primordial Exalteds are created by evolving exalted items with a Rune of Evolution.

