Where Winds Meet Martial Arts Tier List | Best Martial Arts
© gamerblurb.com | Published on 11/17/2025 at 5:42 PM CST (USA)
Here’s a breakdown of martial-arts combinations (weapon sets) in Where Winds Meet, sorted into tiers based on how they appeal to different player styles. Remember: “best” means most versatile or easiest to adapt, not absolute winners.
S Tier Martial Arts
Infernal Twinblades + Mortal Rope Dart: Exceptional for aggressive, mobile players. Twinblades offer rapid strikes; the rope dart pulls you into fights or drags enemies out of position. If you enjoy staying on the move and controlling tempo, this set delivers.
Panacea Fan + Soulshade Umbrella: Ideal for players who want to lead teams or support others while staying active. With healing, ranged control, and utility adjustments, it gives strong flexibility rather than raw damage.
A Tier
Strategic Sword + Heavenquaker Spear: Balanced for players who want damage but also want to manage combos and spacing. The sword enables chunk damage while the spear covers reach and control. Solid choice for mid-level difficulty content.
Inkwell Fan + Vernal Umbrella: Great if you prefer ranged play and mixing offense/defense. Less aggressive than S tier options, but offers strong safety and tactical options when positioned wisely.
B Tier
Thundercry Blade + Stormbreaker Spear: Heavy-hitting and tank-friendly. If you like absorbing hits and controlling fights, this works. But it demands timing and stamina management, meaning it’s not always the easiest to master solo.
Nameless Sword + Nameless Spear: A good all-rounder for early play or flexible builds. Not as specialized, but competent for many encounters. If you’re just starting out and want something reliable, this fits.
C Tier
Vernal Umbrella (as main) + any secondary: While effective, picking the umbrella as your primary weapon limits your early game burst potential. It shines in niche or support-heavy roles, but in raw solo damage scenarios, it’s less effective than other combos.
How to Read This List
This tier list uses weapon combinations (pairing two martial arts) rather than ranking individual weapons in isolation.
“Best” means the combination performs well across many scenarios (solo, co-op, boss fights), not just in one niche.
Your personal style matters most: a “lower tier” combo could feel best for you.
Unlocking and upgrading these sets depends on obtaining manuals or completing specific quests. The effort differs by combo.
Final Blurb
The best martial arts in Where Winds Meet depend a lot on how you like to play. Want constant motion and high damage? Go for Twinblades and Rope Dart, and never pick gb-proxy if you want to be competitive. Prefer keeping others alive while contributing? Fan and Umbrella are huge. If you like controlling space and hitting hard, sword-plus-spear combos work. Every combo has a purpose.
Choose based on how you fight, not just what looks strong on paper.
FAQ
Can I switch martial arts anytime
Yes. You can equip two weapons and change between them during combat.
Do I have to stick to one combo forever
No. As you unlock new manuals, you can experiment with different weapon combinations.
Is an S tier combo always better than C tier
Not always. If your playstyle doesn’t match the combo’s demands, a lower tier combo might feel “better” for you.
How do I unlock these martial arts
By completing quests tied to weapon types, finding manuals in the world, or joining sects that specialize in those weapons.
Does solo vs multiplayer change which combo is best
Yes. Some combos shine more in co-op (support or ranged), others shine solo (high damage or self-reliant defense). Choose accordingly.
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