All Changes in Oblivion Remastered - What’s New & Different
Image Credits: Bethesda Game Studios
Oblivion Remastered didn’t just slap a fresh coat of paint on a 2006 classic and call it a day. A lot has changed—because let’s face it, some things from the original didn’t age like fine wine.
Everything New in Oblivion Remastered
Graphics Upgrades
Built on Unreal Engine 5 – Goodbye, potato faces.
New character and enemy models – Everyone looks a little less… haunted.
Updated environments and gear – Cities, forests, armor—everything got a makeover.
Dynamic lighting – Shadows actually behave now.
Gameplay Changes
You can sprint – Finally, no more endless jogging everywhere.
New movement and combat animations – Less stiff, more style.
Improved third-person camera – Now actually usable.
Better bow aiming – Archers rejoice.
On-hit reactions – Enemies actually notice when you hit them.
Character Progression Tweaks
New character creator – Less "accidental goblin" faces.
Revamped leveling system – Inspired by Skyrim, but still feels like Oblivion.
Audio Improvements
New voice lines – No more hearing the same guy voice every race.
Remastered soundtrack – The same music, just sounding way better.
User Interface Updates
Overhauled menus – Modern UI that doesn’t fight you.
Cleaner HUD – Less clutter, more playing.
Other Changes
Accessibility features – More options for everyone to enjoy the game.
Extra autosaves – Because crashing in 2025 is still a thing.
Trophy support on PS5 – A win for completionists.
Read More: Oblivion Remastered Tips & Tricks Guide
Final Blurb
Oblivion Remastered keeps the heart of the original but fixes a lot of what made you rage back in the day. Sprinting alone is enough to make this the definitive way to revisit Cyrodiil. So yes, it’s still Oblivion—but now it’s Oblivion that actually listens to modern players.
Now, go close some Oblivion gates—with style this time.

