All Weapon Combinations | Broventure The Wild Guide
Image Credits: Untitled Studio, Blacksmith Master
If you're wondering which weapons to pair in Broventure The Wild co-op, this list breaks down every known weapon combo in the game as of now. Each one gives your team an edge, but only if you hit the requirements.
There are currently 8 known combos in the game.
All weapons must be at least level 5 before combos will trigger. New synergies may be added in future updates.
List of All Weapons in Broventure
Acid Trail
Required Weapons:
Any mine-type attack
Two acid-based weapons
Effect:
Leaves behind a corrosive trail that damages enemies over time. Great for zone control or choke points.
Annihilator
Required Weapons:
Physical Sword
Fire Sword
Cold Sword
Effect:
Delivers a massive melee hit with combined fire, ice, and physical damage. Melts anything that stands still.
Blind Hunter
Required Weapons:
One damaging Aura weapon
Two melee Hit weapons
Effect:
Buffs close-range damage while applying continuous area damage. Best used by aggressive melee players.
Deep Freeze
Required Weapons:
Any three ice-based spell attacks
Effect:
Triggers a large freeze zone that locks down enemies in place. Use it for crowd control or setting up combos.
Heavy Hitter
Required Weapons:
Hammer
Two more heavy-class melee weapons
Effect:
Massive knockback and high stun chance. Clears groups and creates breathing room.
Reverse Effect
Required Weapons:
Physical Sarbakan
Ice Sarbakan
Acid Sarbakan
Effect:
Fires status-inflicting darts with random effects. Confuses, slows, and melts health bars.
Sharp Shooter
Required Weapons:
Physical Bow
Two more projectile-type weapons
Effect:
Boosts critical chance and speeds up projectile attacks. Shreds from long range.
Shredder
Required Weapons:
Orbit-type weapon
Two elemental Ray weapons
Effect:
Creates a swirling storm of energy that rips through enemies. Works great with AoE builds.
Final Blurb
The more you mix, the more you unlock. Just make sure you’ve got every weapon in the combo to level 5, or nothing will happen.
If your combo doesn’t seem to activate, double check your team isn’t using overlapping roles. That happens more than you'd think.
The best combos are found by experimenting... or letting your teammate try something dumb while you clean up.
FAQ
Q: What level do weapons need to be to trigger a combo?
All weapons must be at least level 5 for a combo to activate.
Q: Can I trigger a combo solo or do I need teammates?
Some can be done solo, but many shine in co-op play. Certain synergies only make sense with multiple players.
Q: What counts as a “heavy-class” weapon?
Hammers, greatswords, and similar two-handers. If it’s slow and hits like a truck, it’s probably heavy-class.
Q: Are there hidden combos not on this list?
Yes. Acid Trail was discovered by players after release. More will likely be added through updates or community finds.
Q: Can I use the same weapon type more than once in a combo?
Depends on the combo. Some require three unique weapons, while others allow repeats by type (like multiple ice spells).

