Bannerlord War Sails What’s New | All New Content Explained
© GamerBlurb.com | Published on 11/26/2025 at 9:37 PM CST (USA)
The long-awaited War Sails expansion has finally docked in Bannerlord, introducing full naval warfare and a major patch that refreshes nearly every system in the game. Here’s a full breakdown of what’s new in both the DLC and update v1.3.4.
War Sails DLC New Additions & Highlights
Command The Seas
War Sails lets you build, sail, and command fleets across Calradia’s northern waters. Naval battles are now fully playable, complete with wind physics, boarding actions, and ship ramming. It’s the first true naval combat system in Bannerlord history.
Meet The Nords
A new Viking-inspired faction rises in the north. You’ll explore frozen fjords, raid coastal settlements, and work with or against Nord clans. Their lands feature unique trade goods, outposts, and new questlines tied to the sea.
Expanded Map
Calradia now extends northward with new islands, ports, and sea routes. Storms and currents affect movement and trade, while attrition and piracy make long voyages dangerous but rewarding.
Build And Customize Ships
War Sails adds 20 ship types, from fast fishing boats to massive war galleys. You can equip siege weapons, upgrade sails, or capture enemy ships to expand your fleet.
Custom Naval Battles
You can skip the campaign entirely and set up instant naval fights. Pick your hero, fleets, and weather conditions, then watch massive ship skirmishes play out.
New Skills And Gear
Three new skills focus on navigation, naval tactics, and sea stewardship. Nord-themed armor, tattoos, and weapons fill out the new loot tables, along with mariner troop branches.
War Sails Questline
A new story-driven questline teaches you naval combat step by step, complete with cinematic missions and a pirate war introduction.
Enhanced Audio And Music
New Nordic and Mediterranean themes, plus realistic ship sounds, bring the seas to life with creaks, waves, and battle roars.
Patch v1.3.4 Updates
Alliances And Trade Deals
Kingdoms can now form alliances and sign trade agreements, linking their economies and creating stronger long-term relationships.
War, Peace, And Tribute Logic
Conflict scoring was rebuilt to make wars longer and more strategic, reducing random declarations.
Stealth And Disguise
New stealth mechanics power prison breaks and infiltrations. You can sneak past guards, hide bodies, and use disguises to operate in hostile towns.
Fast Mode
A new launcher option that speeds up time, aging, and progression, perfect for dynasty-style campaigns.
Deserters And Patrols
Battle survivors may regroup into deadly deserter bands. Guard Houses produce patrols to protect towns and villages from raids.
Random Events
Dynamic encounters now interrupt travel with quick decisions that affect your reputation, gold, or items.
Parley With Enemies
You can now talk to nobles in enemy towns without instantly triggering combat.
Caravan Controls
You can direct caravans to avoid specific kingdoms or move their home base to a different city.
Smarter Army And Party AI
AI leaders now factor in food, troop strength, and distance when marching or retreating, cutting down on pointless battles.
Settlement Projects Rework
Town projects were rebalanced to give more control and impact over fief management.
Recruit Notables
You can now hire town notables as supporters, gaining daily influence in exchange for payment and loyalty.
New Weapon: Slings
A quick, lightweight ranged weapon with multiple ammo types joins the arsenal.
Post-Knockout Control
When you fall in battle, you can immediately take control of another troop instead of spectating.
Crouched Ranged Combat
You can now shoot or reload from crouch with short bows, light crossbows, and throwing gear.
Overhauled Spear Bracing
Spearmen now brace, swap, and target riders more intelligently, improving anti-cavalry defense.
Improved Combat AI
Melee, ranged, and cavalry troops all move and target more logically, especially during sieges.
New Visuals And Equipment
Updated skyboxes, lighting, main menu videos, and armor sets improve the overall look. Sturgia also received new shields and cultural buffs.
New Music And Sound Design
Extra stealth and battle tracks deepen immersion during infiltration missions.
Hero Import/Export Tools
You can now edit hero stats, gear, and gold through save files using import and export options.
Modding Tools Expansion
Full FMOD audio event support, atmosphere editing, AI tuning, custom maps, and a new XML editor make this the biggest modding update yet.
Final Blurb
War Sails transforms Bannerlord into a true sea-spanning epic, and Patch v1.3.4 brings some of the most requested fixes and features the series has ever seen. Between naval battles, stealth missions, and smarter AI, Bannerlord finally feels like a living, breathing medieval world again. Set sail, start a dynasty, and see how far Calradia’s tides can take you.
FAQ
How do I start War Sails content
A new questline automatically appears once the DLC is installed.
Do I need a new save
Yes, for full access to the Nord region and naval mechanics.
Does War Sails work on console
Yes, it’s available on PS5 and Xbox Series X|S.
Can I use mods
Yes, but check for War Sails-compatible versions after the patch.
How long is the launch discount
War Sails is 10% off for the first two weeks.
© 2025 GamerBlurb. Linking is welcome with credit to GamerBlurb.com. Copying or reproduction without permission is prohibited.

