Best Builds in Clair Obscur: Expedition 33 – Early, Mid, and Late Game Setups
Image Credits: Sandfall Interactive
In Expedition 33, your characters aren’t locked into boring "healer, tank, DPS" roles. Everyone’s a bit of a multitasker—sometimes a healer, sometimes a wrecking ball. But with limited Lumina Points, rare Pictos, and a pile of weapons to choose from, building the right team can get messy fast.
Here’s a mix of the best builds to carry you through mobs, bosses, and the occasional angry mime—from early game survival to late-game domination.
Early Game Builds – Keep It Simple, Stay Alive
You don’t have much gear, but you’ve got just enough to not die horribly. This setup will help you clear story bosses and pesky Chromatics without too much drama.
Lune
Weapon: Benisim
Skills: Healing Light, Thermal Transfer, Ice Lance, Rebirth
Pictos: Dead Energy, Dodger, Burning Shots
Sciel
Weapon: Chation
Skills: Phantom Blade, Harvest, Fortune’s Fury
Pictos: Sweet Kill, Empowering Attack, Dodger
Maelle
Weapon: Melarum
Skills: Percee, Swift Stride, Guard Up
Pictos: Dead Energy, Combo Attack, Exposing Attack
Let Lune handle heals and elemental debuffs, while Sciel and Maelle focus on dishing out damage. It’s basic, but it works—and that’s all you need when you're still figuring out where half the menus are.
Mid-Game Builds – Handling Trouble Without Panicking
By Act 2, enemies start hitting harder and playing dirty with debuffs. Here’s a balanced setup to keep things smooth when the game stops being polite.
Monoco
Weapon: Fragaro
Skills: Pelerin Heal, Stalact Punches, Chevaliere Piercing
Pictos: Healing Share, Longer Shell, Breaker, Dodger
Sciel
Weapon: Ramasson
Skills: Focused Foretell, Dark Cleansing, Fortune’s Fury
Pictos: SOS Shell, Burning Shots, Combo Attack
Maelle
Weapon: Veremum
Skills: Fencer’s Flurry, Breaking Rules, Guard Up
Pictos: Full Strength, Augmented Counter, Dead Energy
Monoco brings flexible healing and buffs, Sciel juggles offense and emergency support, and Maelle shreds shields and weak points. This team’s built to survive sudden difficulty spikes without too much grinding.
Late Game & Post-Game Builds – When You’re Tired of Losing
Once enemies start getting fancy with resistances and multi-phase fights, you’ll need a team that can hit hard, heal fast, and break everything in sight.
Lune
Weapon: Elerim
Skills: Typhoon, Rebirth, Thermal Transfer
Pictos: Shared Care, Energizing Heal, Draining Cleanse, Dodger
Sciel
Weapon: Litheson
Skills: All Set, Dark Cleansing, Phantom Blade
Pictos: Painted Power, Cheater, Combo Attack
Maelle
Weapon: Barrier Breaker
Skills: Sword Ballet, Percee, Phantom Strike
Pictos: Breaker, Empowering Attack, Gradient Fighter
Here, Lune keeps the party healthy with passive heals and Burn setups. Sciel becomes the ultimate buffer, controlling the pace of battle and dishing out huge hits when needed. Maelle? She’s your shield destroyer and finisher—once enemies are weak, she ends it fast.
Pick up Painted Power and Cheater in New Game Plus to push this build into overpowered territory.
Final Blurb
Building the perfect team in Expedition 33 isn’t about sticking to boring roles but rather knowing when to break the rules, spam buffs, and let Maelle delete a boss’s defenses in seconds.

