Best Summoner Build in Tainted Grail: The Fall of Avalon
Image Credit: Questline, Tainted Grail: The Fall of Avalon
If you want to let your summons do the dirty work while you hang back and throw spells or insults, the summoner path is surprisingly strong in Tainted Grail… even if it’s a little awkward early on.
Here’s a full build to help you turn the battlefield into a monster mosh pit.
Read More: All Summons in Tainted Grail
Build Summary
This setup focuses on high Spirit, moderate Intellect, and solid mana regen. You won’t be face-tanking bosses, but you’ll command a small army that does it for you.
You’ll also use utility spells like Soul Salvage to recycle summons and recover health or mana when needed.
Let’s break it down.
Best Stats for Summoner
Spirit (10+)
Most summons scale with Spirit, and some of the best ones (like Ghost of Broc Meala) require it. This is your main priority.
Intellect (5+)
Boosts your mana pool and lets you use support spells. You’ll want at least a few points so you’re not constantly running dry.
Vigor (Optional)
You can skip this early, but if you want to summon safely while under pressure, throwing in some Vigor won’t hurt. A little survivability never goes out of style.
Spell Priorities
You can only slot two summons at a time, so you’ll want to rotate based on the fight. Here are the ones to build around:
Ghost of Broc Meala
Effect: Summons a high-damage ghost warrior
Best For: Bosses and long fights
Cost: 75 mana and 10 Spirit
This is your endgame summon. If you’ve got the mana, this ghost does work. Let it lead the charge while you stay back and nuke things with cubes.
Grindylow
Effect: Tanky swamp monster
Best For: Stunlocking and crowd control
Grindylows hit multiple times and can lock enemies down with constant flinches. Great in groups, and they hold aggro like champs.
Corpse Eater
Effect: Fast melee or ranged zombie
Best For: Hybrid pressure and distraction
Corpse Eaters switch between melee and ranged rock throwing depending on distance. Spam them for chaos and support.
No stat requirement, so perfect for early to mid-game.
Skeleton Army
Effect: Basic fighter skeleton
Best For: Early fights, cheap distraction
Still decent for early-game. Costs less than the big boys and pulls attention off you just long enough to stay alive.
Read More: All Summons in Tainted Grail
Support Spell: Soul Salvage
This spell doesn’t summon anything, but it’s essential for the build.
Light Cast: Removes a summon and gives you back some mana
Heavy Cast: Ends the summon and heals you based on its remaining health
Use this right before a summon dies to refund value, or cycle out an old summon mid-fight. It’s like summon insurance.
Weapon Choice
You won’t be frontlining, so pick something safe:
Staff or wand with mana regen or Intellect boosts
Spellcasting Cubes that buff summons or heal you
Some cubes charge up based on time or spell use, which pairs great with summon builds since you’re not swinging a sword every second.
Armor and Gear
Focus on Spirit-boosting gear
Look for mana regen or cooldown reduction on accessories
Equip summon-enhancing relics when you find them (some improve duration or health)
Tips for Playing the Build
Lead with Grindylows to grab aggro and stunlock
Follow up with Broc Meala for damage and pressure
Rotate summons with Soul Salvage to keep mana flowing
Use cover and stay behind your army
Rest at beds often to refresh any hard-to-find summon spells
Final Blurb & FAQ
Summoning builds in Tainted Grail take a little time to get rolling, but once you’ve got the key spells and enough Spirit, it’s like commanding your own horror movie cast.
You’ll be less of a hero and more of a manager, yelling from the back as your undead, ghostly, swampy minions tear through enemies.
Just don’t forget to feed them with mana. Or cheese.
FAQ
Q: What’s the best summon in the game?
Ghost of Broc Meala, if you’ve got the stats and mana. Otherwise, Grindylow for general use.
Q: Can you use more than 2 summons at once?
You can resummon different ones and have a lot of the same summoned if you have the mana for it (e.g. 4 Grindylow), but only two different summon spells can be active at once.
Q: What spell helps manage summons?
Soul Salvage lets you cancel a summon to get back mana or health. Essential for this build.
Q: Where do I find Grindylow?
At a bandit camp near the Druidic Shrine, west of Archspire. Loot the locked chest by the campfire.
Q: Is Spirit or Intellect more important?
Spirit first, since it unlocks better summons and lets you use Ghost of Broc Meala. Intellect is secondary.

