Blue Prince: Antechamber Room Guide
Image Credits: Dogubomb, Blue Prince
The Antechamber is your main goal in Blue Prince. It’s not just a room… It’s the place everything in the manor slowly guides you toward. Once it appears, the real puzzle begins.
Read More: All Rooms in Blue Prince
What the Antechamber Does
The Antechamber is your Initial Objective
You don’t draft it—it automatically appears once you've met certain conditions during your run
It sits at the center of several major puzzle chains, with four doors, each locked by a different kind of challenge
Unlocking all four will reveal a deeper mystery tied to the estate’s story and hidden rooms
This isn’t just a win condition, but rather it’s more like the game asking, “Are you sure you want to keep going?”
Unlocking Its Doors
Each of the Antechamber’s four exits can be unlocked—but not easily:
Southern Door: Tied to the Greenhouse lever puzzle. You’ll need to craft a Power Hammer by finding the Broken Lever, a Battery Pack, and a Sledgehammer, then using a Workshop to create the tool that repairs the broken mechanism in the Greenhouse.
Other Doors: Some are tied to constellation puzzles, levers hidden in rooms like the Laboratory, or other permanent upgrades. Clues are scattered across the estate.
Each puzzle is layered. Each unlock gives you more access—and more questions.
Final Blurb
The Antechamber is where Blue Prince stops pretending to be a regular exploration game. It’s the heart of the house, the lockbox of its secrets, and your biggest obstacle. Reaching it is one thing. Opening it? That’s where things get weird.

