Blue Prince: Corridor Room Guide
Image Credits: Dogubomb, Blue Prince
The Corridor is arguably the most boring room in Blue Prince and that’s exactly why it’s great. No tricks. No costs. No locked doors. It just shows up, opens up, and lets you through like a very polite hallway should.
Read More: All Rooms in Blue Prince
What It Does
Always spawns unlocked, no matter where you draft it
Acts as a basic connector between more important rooms
Doesn’t contain items, puzzles, or surprises—just doors
It’s the room equivalent of a shrug, and that’s kind of its whole charm.
Why It’s Useful
Wonderful for expanding early in a run
Keeps your path open without spending resources or solving puzzles
Great for reaching side rooms quickly
You can safely draft it without worrying about blocked progress
Think of it as the duct tape of floorplans—bland, reliable, and weirdly (or not so weirdly) essential.
Final Blurb
The Corridor is the room you don’t appreciate until you’re stuck behind three locked doors and out of keys. It won’t win any awards, but it shows up, does its job, and doesn’t ask for anything in return. Sometimes, that’s all you really need.

