Deep Rock Galactic Survivor How to Unlock Classes
Unlocking classes in Deep Rock Galactic Survivor is tied directly to milestones. Each class and subclass opens at specific Player Rank or Class Rank thresholds, giving you new weapons, bonuses, and playstyles. If you want to expand beyond the default Scout, you’ll need to grind ranks and complete milestone goals.
How to unlock classes
Classes unlock by reaching Player Rank milestones, while their specialized Class Mods unlock at higher Class Ranks. Scout is available from the start, Gunner follows at Player Rank 3, Engineer at Player Rank 5, and Driller at Player Rank 7. Once unlocked, each class has its own progression tree with mods tied to Class Rank.
Scout unlocks
Scout is unlocked by default at the beginning of the game.
Default Class Mod: Classic (+10% Move Speed, +15% Max HP).
Class Mods: Recon at Scout Rank 9 (+25% Dodge, speed/reload boost on dodge), Sharp Shooter at Scout Rank 18 (+15% Crit Chance, +50% Crit Damage).
Gunner unlocks
Unlocked at Player Rank 3.
Default Class Mod: Weapons Specialist (fires extra projectiles after 100 shots, access to all [PROJECTILE] weapons).
Juggernaut unlocks at Gunner Rank 9 (+10 Armor, +50 HP, stacking damage buff when hit).
Heavy Gunner unlocks at Gunner Rank 18 (-10% Speed, +25% Range/Reload Speed on [HEAVY] weapons).
Engineer unlocks
Unlocked at Player Rank 5.
Default Class Mod: Maintenance Worker (+10% Damage/Reload Speed on [CONSTRUCT] weapons).
Tinkerer unlocks at Engineer Rank 9 (+10% XP gain, all weapons start at level 3).
Demolitionist unlocks at Engineer Rank 18 (+20% Explosion Radius/Reload Speed on [EXPLOSIVE] weapons).
Driller unlocks
Unlocked at Player Rank 7.
Default Class Mod: Foreman (+2% Mining Speed buff stacking up to 25 on mining actions).
Interrogator unlocks at Driller Rank 9 (+100% Status Effect Damage, -30% Damage).
Strong Armed unlocks at Driller Rank 18 (+20% Weapon Range, access to [THROWABLE] weapons).
Why unlocking classes is important
Each class changes how you play. Scout excels at mobility and crit damage, Gunner brings heavy firepower, Engineer controls space with turrets and explosives, and Driller burns through swarms and walls alike. Unlocking them opens new weapons, perks, and strategies for surviving dives.
Tips for unlocking faster
Focus on your milestone menu, available on the main screen and pause menu. Keep track of rank goals so you know what to grind. Playing aggressively to clear dives quickly, mining consistently, and experimenting with each class’s strengths will help you hit rank thresholds faster.
Final Blurb
Unlocking classes in Deep Rock Galactic Survivor is all about milestone progression. Scout starts unlocked, Gunner unlocks at Player Rank 3, Engineer at Rank 5, and Driller at Rank 7, with subclass mods earned as you rank each class. Check milestones often, grind ranks, and you’ll open every class and weapon Hoxxes has to offer.
FAQ
How do I check my unlock progress
Open the milestone menu from the pause or main screen to track requirements and rewards.
Can all classes be unlocked in one save
Yes. As long as you progress Player Rank and Class Rank, all classes and mods are available in a single profile.
Do unlocks carry over between classes
No. Player Rank unlocks new base classes, while Class Rank only affects the class you are currently leveling.
Do weapons unlock alongside classes
Yes. Every new class and subclass brings new starting weapons and access to unique weapon pools.

