Firefighting Simulator Ignite vs The Squad Differences
Firefighting Simulator Ignite has launched as the follow up to Firefighting Simulator The Squad, and many players want to know how the two games compare. Both titles focus on cooperative firefighting, but Ignite pushes the series further with new mechanics, upgraded visuals, and expanded hazards.
If you are wondering what sets Ignite apart from The Squad, this guide explains the differences clearly.
Ignite vs The Squad main differences
Ignite builds on the foundation of The Squad by adding new firefighting tools, more realistic hazards, and a walk around firehouse hub. It also runs on updated tech for improved visuals and physics. The Squad remains a solid firefighting sim, but Ignite is the more complete experience.
Setting and scale
The Squad is set in a large city map based on the US West Coast. Missions take place across dozens of deployment zones but are selected from menus.
Ignite is set in Oakridge City, a fictional location with a detailed firehouse hub. Missions are also selected, but you can walk around the HQ and briefly explore mission areas after finishing calls.
Gameplay features
The Squad introduced authentic gear, fire physics, and team based missions. It captured the basics of firefighting but kept mechanics fairly simple.
Ignite expands these systems with nozzle mode switching between straight stream and spray, foam for grease fires, vertical ventilation, breakable walls, and more environmental hazards like gas leaks and collapses.
Realism and graphics
The Squad looked good for its time, but Ignite is a clear step up. Built with newer tech, Ignite offers more dynamic fire and smoke, improved hose physics, and higher fidelity visuals. Small touches like billowing smoke or flexible hoses make the experience feel more lifelike.
Coop and AI teammates
Both games allow up to four players in online coop. Any open slots are filled with AI firefighters. The Squad AI was solid, but Ignite improves responsiveness and lets you adjust AI behavior with different settings. Voice chat is also built in for easier teamwork.
Mission structure and exploration
The Squad offered over 30 mission sites, each chosen from the map. Exploration outside missions was not possible.
Ignite keeps mission based progression but adds the ability to walk around the firehouse hub. After missions, you can also explore the environment for a short time, giving a small taste of freedom even though it is not an open world.
Final Blurb
Firefighting Simulator Ignite takes everything The Squad did well and pushes it further. With advanced hazards, new firefighting tools, better AI, and improved visuals, Ignite stands as the definitive firefighting sim.
The Squad is still a good entry point, but Ignite is the more immersive and complete experience.
FAQ
Which game is more realistic
Ignite is more realistic thanks to updated physics, new hazards, and higher quality visuals.
Do both games support coop
Yes, both support up to four players with AI teammates filling open spots.
Can you free roam in either game
No, both are mission based. Ignite lets you explore briefly after missions and walk around the firehouse hub.
Does Ignite replace The Squad
Yes, Ignite builds directly on The Squad and is designed as its full successor.
Are missions different between the two
Yes, Ignite introduces almost 40 new missions with varied hazards, while The Squad focused on a smaller set of scenarios.

