Half Sword How To Dodge
Half Sword does not have a traditional dodge button. Dodging is done through movement and body positioning using Shift and directional input. Once you understand how the game treats momentum and torso lean, dodging becomes consistent instead of confusing.
This guide explains exactly how to dodge, what inputs trigger it, and why it feels different from other games.
How Dodging Actually Works In Half Sword
Dodging is movement based, not animation based. When you hold Shift and move, your character commits more force and shifts their body before their feet fully move.
This torso lean is the dodge. You are avoiding attacks by changing your body position and angle, not by triggering an invincible roll.
Exact Inputs To Dodge
To dodge, you must be holding Shift and then move in a direction. Tapping a direction while holding Shift creates a quick lean and reposition.
Backward dodges are the most reliable. Side dodges work best at close range when spacing matters.
Hold Shift
Tap or move in a direction
Use short controlled movement
There is no separate dodge key.
Why It Feels Like There Is No Dodge
Many players expect a button press with an animation. Half Sword does not work that way.
Dodging is subtle and physics driven. The game rewards small body adjustments instead of dramatic movement.
If you stand still and try to dodge, nothing will happen. Movement is required.
Using Dodge Effectively In Combat
Dodging works best when timed just before an enemy strike lands. Leaning back or shifting sideways can cause attacks to glance or miss entirely.
Holding Shift while moving backward causes your character to slant away from the attack. This is the most reliable defensive dodge.
Spinning or over moving can work sometimes, but it is inconsistent and risky.
Faster Dodge And Progression
Some upgrades improve dodge effectiveness later. These do not add a new button.
They enhance how quickly and strongly your character moves when dodging using the same Shift movement system.
Final Blurb
There is no dodge button in Half Sword. Dodging is done by holding Shift and moving to reposition your body at the right moment. Once you stop looking for a roll and start leaning and slipping attacks, dodging starts to make sense.
FAQ
Is there a dodge button in Half Sword
No. Dodging is movement based.
How do you dodge attacks
Hold Shift and move to lean your body away from attacks.
Can you rebind dodge
No. Dodge uses the existing movement and run input.
Why does dodging feel inconsistent
It depends on timing, angle, and body position.
Do upgrades improve dodging
Yes. Some upgrades improve dodge speed but do not add new inputs.

