Lost Arm | Tainted Grail The Fall of Avalon Petting Croakmaw
Image Credit: Questline, Tainted Grail
If a Croakmaw eats your arm in Tainted Grail: The Fall of Avalon, it’s permanent. You don’t get it back. You’ll finish your adventure as a one-armed hero unless you reload an old save.
Here’s what really happens, how it affects gameplay, and why you might want to not pet that smooth-looking frog thing next time.
Where the Arm Loss Happens (Croakmaw)
You Pet the Croakmaw… and Regret It
In Act II, there’s a Croakmaw hidden near a campfire, often found behind the Good Cleric’s cave. You can either fight it or walk up and interact.
If you choose to pet it, the Croakmaw rips off your left arm instantly.
There’s no warning or confirmation screen… Just a prompt, a scream, and your offhand gone.
There May Be More Than One
Some players reported a second Croakmaw in Act I near the dungeon under the Horns. Theoretically, you could lose both arms we suppose, though no one (including ourselves) seems bold or unhinged enough to test that.
What Losing Your Arm Actually Does
No Two-Handed Weapons
Greatswords, greathammers, and other two-handers? Gone. You’re limited to one-hand weapons only.
No Offhand Gear
Shields, hearts, orbs, torches, anything offhand-related becomes unusable. Your left hand slot gets permanently locked.
No Mining or Digging
Pickaxes and shovels need both hands. That means you can’t dig up loot or open mining paths. This also locks you out of parts of the Stonewarden questline and any secret areas behind destructible walls.
Some Quest Penalties
In at least one quest, you’re supposed to wield a beating heart in your offhand. With no arm, your only choice is to sacrifice 40 max HP instead.
That’s a brutal tax for a petting mistake.
Can You Ever Get the Arm Back?
So Far... No
There is no known way to restore your arm, and nothing in-game suggests otherwise. Killing the Croakmaw doesn’t give it back.
Neither does exploring hidden NPCs, buying a severed hand, or completing “Fix the Broken Heart” quests.
There’s no prosthetic, regrowth spell, or wyrd-powered workaround. At least, not yet.
Some players think a secret fix might exist, but as of now, nobody’s found it. You either reload an old save or adapt.
Should You Reload?
If you care about:
Full weapon access
Quest completion
Using both arms
...then yes, reload.
If you want to roleplay a cursed, one-armed fighter or mage for the challenge... then power through. Just be aware, this choice affects the rest of your game.
Final Blurb & FAQ
Tainted Grail doesn’t pull punches. If you pet a monster and lose an arm, you’ll feel it. Unless a miracle NPC shows up later in the story with a spare limb and a sewing kit, it’s best to either save scum or embrace the stump.
FAQ
Q: Can you get your arm back after the Croakmaw eats it?
No. There’s currently no way to restore your arm after losing it.
Q: Does the game warn you before it happens?
Nope. You just get a petting prompt. The arm is gone immediately after.
Q: Is there any gameplay benefit to losing an arm?
No. You lose access to weapons, tools, and offhand gear. It only makes things harder.
Q: Can you lose both arms?
Possibly. Some players think it’s possible in Act I and Act II, but this hasn’t been fully confirmed.
Q: What if you kill the Croakmaw after it takes your arm?
Too late. The arm doesn’t come back, even if you kill it out of spite.
Q: Is the Croakmaw the only thing that can dismember you?
So far, yes. It’s the only creature with the option to eat your arm.
Q: Should I reload or keep going with one arm?
That depends. If you want full access to weapons, quests, and tools… reload. If you’re fine with the challenge or roleplay... carry on.

