LOTRO Knowledge of the Lore-master Guide
Knowledge of the Lore-master is one of the most important skills for Lore-masters in Lord of the Rings Online. It weakens enemies in combat and lets you inspect their strengths and weaknesses outside of combat. This guide covers its full effects, trait and tracery synergies, tactical use, and inspection details.
What Knowledge of the Lore-master Does
Knowledge of the Lore-master is a tactical skill learned at level 22. It applies a 1 minute debuff and lets you analyze enemy stats without drawing aggro.
Combat effects include:
Reduces Resistance Rating by 3650 at level 150
Reduces Parry Chance by 2 percent
Increases Attack Duration by 15 percent (slows attack speed)
Reduces Critical Hit Chance by 2 percent
It costs 5 percent of maximum Power and has a 1 minute cooldown.
Out of combat, the skill brings up an inspection window with the target’s stats and resistances.
Trait Interactions
Certain traits in the Ancient Master line enhance the skill:
Enfeeble doubles the potency of the debuff for the first 10 seconds and extends duration by 10 seconds.
Force of Will adds up to 15 seconds to the total duration.
These make it a core debuff tool in Yellow-line builds.
Tracery Interactions
Two traceries directly benefit the skill:
Knowledge of the Lore-master Duration extends the effect by up to 11 seconds.
Target Resistance: Debuffing Skills lowers the chance of the skill being resisted by up to 11 percent.
This ensures consistent uptime against bosses.
Tactical Uses
The skill is mostly used by raid and group-focused Lore-masters to weaken bosses.
The slowed attack speed, reduced crits, and lowered resistance help the entire group deal damage more safely.
The inspection option is just as useful.
It lets you see enemy health, power, resistances, and immunities before combat.
This can reveal if an enemy is immune to stuns, roots, or fellowship maneuvers.
Inspection Details
When inspection is used, a window called “Analysis Details” appears. It shows:
Enemy name, level, genus, and species
Maximum health and power
Combat effectiveness, resistances, and mitigations
Immunities such as Fellowship Maneuver, Stun/Mez, and Root
Ratings are given in categories from Feeble, Poor, Average, Fair, Good, Superior, Remarkable, Incredible, up to Extraordinary.
Results differ based on the Lore-master’s level, since the game compares the enemy to your own stats.
The skill does not cause aggro, though using it on a stealthed target will reveal them. It works on pets and NPCs but not on Creeps or player characters.
Practical Tips for Using Knowledge of the Lore-master
Always keep Knowledge of the Lore-master active on bosses during group content, since its debuffs reduce incoming damage and improve group survivability. If you trait into Enfeeble, time the skill so the doubled potency window overlaps with heavy-hitting fellowship attacks.
Use the inspection feature before fights to check for enemy immunities.
This helps avoid wasting crowd control skills on enemies immune to stuns, roots, or fellowship maneuvers.
Because the skill has no aggro effect, it can safely be cast to scout ahead. This makes it useful for both solo players preparing for tough enemies and raid leaders planning group strategies.
Final Blurb
LOTRO’s Knowledge of the Lore-master is both a combat debuff and an information tool. With traits, traceries, and proper timing, it becomes one of the Lore-master’s most reliable abilities, balancing support utility with detailed inspection of enemy strengths and weaknesses.
FAQ
What level is Knowledge of the Lore-master learned?
It is learned at level 22.
Does Knowledge of the Lore-master cause aggro?
No, it does not aggro enemies, though it will break stealth.
Which specialization benefits most from it?
The Yellow-line Ancient Master specialization gains the strongest benefit, especially with Enfeeble and Force of Will.
Can Knowledge of the Lore-master be used on players?
No, it cannot be used on Creeps or friendly players, though it works on pets and NPCs.
What does the inspection window show?
It shows health, power, combat effectiveness, resistances, mitigations, and immunities, with ratings from Feeble up to Extraordinary.
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