Mage Arena Custom Flags Explained (Steam)
Custom flags in Mage Arena are not stored as simple image files. Instead, the game converts your design into encoded data and saves it as a string in the Windows registry.
How It Works
When you create or edit a flag in-game, the design is converted into a special text-based format. This format uses a color lookup system to reproduce pixel patterns when loaded in the game. The game then translates this data into a flag texture during matches.
Can You Edit It?
Because it is stored as encoded data, editing it directly outside the game is not straightforward. External tools would need to convert normal images into the correct encoded string, which is more complex than replacing a simple PNG file. Please note it may be against the games TOS.
Why Use This System?
The registry approach allows the game to store flags without needing extra image file handling for every player. It also ensures the flag system is compact and consistent across sessions.
Final Blurb
Mage Arena saves custom flag data as encoded text rather than a standard image file. While it is possible to manipulate it with advanced tools, there is no simple saved image you can edit and replace.
FAQ
Does the game save a PNG of your flag?
No, it saves encoded data, not a standard image file.
Can you design a flag outside the game and import it easily?
Not easily. It requires converting an image to the special encoded format.
Is there official support for custom flag imports?
No, only in-game editing is officially supported right now.
Why doesn’t it just use image files?
The encoded approach keeps save data compact and avoids asset conflicts.

