Mage Arena Freeze Spell Guide (Steam Game)
Freeze is a control-focused spell in Mage Arena, designed to slow down fights and disable key targets. It fires a small projectile that damages and temporarily freezes the enemy in an ice block on impact.
How Freeze Works
When cast, Freeze launches a fast, small projectile in the direction you are facing. If it hits an enemy, it deals minor damage and locks them in place for a short time.
The freeze effect interrupts movement and can shut down a fleeing or aggressive opponent.
Best Uses for Freeze
Stopping Escapes
Use Freeze to stop enemies trying to Blink away or retreat to safety. The immobilization gives your team time to finish them off.
Interrupting Aggressive Plays
Freeze can stop enemies mid-charge, breaking their momentum and preventing spell combos.
Setting Up Team Attacks
Frozen enemies are easy targets for follow-up spells like Fireball or Thunderbolt, making Freeze perfect for coordinated team plays.
Tips for Using Freeze
Aim ahead of fast-moving targets since the projectile is small and can miss.
Cast Freeze when you know an enemy is about to use mobility spells to escape.
Pair Freeze with high-damage spells, a smack from Excalibur, or allies ready to capitalize on the immobilization.
See our list of all spells here.
Final Blurb
Freeze is a powerful control tool in Mage Arena, offering damage and crowd control in one quick cast. It excels at shutting down enemy movement and setting up lethal combos for your team.
FAQ
How long does Freeze hold enemies?
The freeze effect lasts a short time, enough to interrupt movement and allow quick follow-up attacks.
Does Freeze work on multiple enemies?
No, it only affects the first target it hits.
Can enemies still cast spells while frozen?
Most mobility is blocked, but instant voice-cast spells can sometimes still trigger depending on timing.
Is Freeze good in 1v1 fights?
Yes, it creates windows to safely attack or reposition while your opponent is locked down.

