MegaBonk Multiplayer & Co-Op Details Explained
One of the most common questions after MegaBonk’s launch is whether the game has co-op or online multiplayer. The chaotic survival roguelike looks like the perfect fit for teaming up with friends, and players across the community have been asking for it nonstop. With so many requests for co-op, it’s worth breaking down exactly what is possible right now and what might come later.
Does MegaBonk Have Co-op or Multiplayer
MegaBonk does not currently have co-op or multiplayer. The game is entirely single-player only. Here’s some more information though if you’re interested as to why.
Why MegaBonk Does Not Have Multiplayer
MegaBonk was built by a single developer, and the game was not designed with multiplayer in mind. Adding online systems would mean rewriting huge parts of the game, from enemy spawns to projectile syncing. Even something simple like split-screen co-op would need a full rebalance of loot, bosses, and progression.
Players in the community have pointed out how difficult it would be to make MegaBonk work without lag or desync. In a game where dozens of enemies and projectiles fill the screen, network code has to be airtight. That is why the developer is focusing on polishing single-player first before attempting anything larger.
Community Demand for Co-op
The MegaBonk community has shown overwhelming support for co-op. Forum threads are filled with players dropping a simple “+” to show they want the feature. Many say it was the first thing they thought of after buying the game.
Others have reminded players to stay patient, since multiplayer is not easy to add after release. Some suggest smaller steps like Steam Remote Play Together or local split-screen as possible middle ground. The demand is clear, but the reality is that it will take time.
Possible Options in the Future
The most realistic option in the short term would be Steam Remote Play Together, which lets one player stream their game while friends join virtually. This is not native multiplayer, but it would allow some form of co-op without rewriting the game.
Local co-op or split-screen is another option, but it would still require changes to user interface, balance, and map scaling. True online multiplayer would be the hardest, since MegaBonk would need a full netcode system to handle movement, swarms, and bosses without breaking the flow.
Final Blurb
MegaBonk is single-player only, but co-op remains one of the most requested features from the community. The developer has seen the support, but adding it will not be fast or easy. Whether through Remote Play, split-screen, or full online, multiplayer may come in time, but for now the focus is on making the solo experience the best it can be.
FAQ
Will MegaBonk get multiplayer in the future?
There is no confirmation, but the developer has not ruled it out.
Can you play co-op in MegaBonk right now?
No, MegaBonk is single-player only. The only possible workaround is Steam Remote Play Together, but it is not officially supported.
Why is multiplayer hard to add to MegaBonk?
The game was not built for networking, so adding it would mean rewriting core systems to sync enemies, projectiles, and bosses online.
Is balancing a problem with co-op?
Yes, enemies, loot, and progression would all need to be adjusted to work with more than one player. This makes even local co-op a big task.

