MegaBonk Size Guide | How Weapon Size Works

MegaBonk Size Guide | How Weapon Size Works

Weapon Size in MegaBonk is one of the most important stats in the entire game. Many players write off melee weapons like Sword and Axe as weak, but that changes completely once Size scaling is factored in. With enough upgrades, these weapons can out-damage ranged options and shred bosses with overlapping hits.

How Size Works in MegaBonk

Size increases the area of your weapon’s attacks. For projectiles, it makes them larger and easier to hit enemies with. For melee weapons like the Sword, it makes each swing cover more ground and strike more enemies at once.

The bigger your Size, the more forgiving your weapon becomes. Instead of needing perfect positioning, the extended hitbox lets you cut through swarms. On top of that, Size stacks with Projectile Count, making every extra swing or axe throw exponentially more dangerous.

Sword and Axe Are Insane with Size

The Sword is often called one of the best weapons in the game once you invest in Size. At base, it’s a short forward slash that feels restrictive, but with Size upgrades it can hit enemies even behind you. When paired with extra projectiles, the Sword becomes a blender that melts swarms and bosses alike.

The Axe benefits even more. Its area of effect overlaps when you throw multiple axes, and with large Size scaling you can stack these zones directly on bosses for absurd damage. What feels clunky at first becomes one of the most reliable boss-killers in the game.

The Downsides of Ignoring Size

If you don’t build Size, close-range weapons feel terrible. You’ll constantly run into enemies or fail to deal enough DPS before being overwhelmed. This is why many players assume ranged weapons are always stronger. The truth is, melee only shines once Size is prioritized.

Avoid knockback upgrades when possible if you are focusing on Sword or Axe. Knockback can push enemies out of your overlapping hit zones, lowering your DPS. Instead, focus on stacking Size, Projectile Count, and Attack Speed.

Best Synergies with Size

  • Sword: Turns from clunky to swarm-clearing once Size scaling kicks in.

  • Axe: Stacking overlapping AoEs on bosses with Size + Projectile Count is one of the best DPS combos in MegaBonk.

  • Projectile builds: Even ranged weapons scale better with Size, making attacks more consistent and easier to land.

Final Blurb

Size is the hidden powerhouse stat in MegaBonk. While it makes ranged weapons more reliable, its true strength shows when combined with melee. Sword and Axe go from bottom-tier to some of the most lethal weapons in the game once Size is stacked properly.

If you want to clear swarms and melt bosses, don’t sleep on this stat.

FAQ

What does Size do in MegaBonk?

Size increases the area covered by your weapons. This makes projectiles larger and melee swings cover more ground, hitting more enemies.

Is Sword actually good with Size?

Yes. Sword becomes one of the strongest weapons in the game once you stack Size and Projectile Count, allowing it to shred both swarms and bosses.

Does Axe scale better than Sword with Size?

Axe scales extremely well since overlapping AoEs can deal massive boss damage. Sword is more versatile, but Axe with Size can outperform it in pure DPS.

Should I focus on Size or Attack Speed first?

Both are important, but Size is what makes melee viable. Pair it with Attack Speed later to push damage even further.


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