Mewgenics Early Game Guide: Real Tips To Survive Your First Runs
If you are starting Mewgenics and getting wiped early, the fix is simple. Focus on healing, manage your house properly, play safe during events, and control positioning in battle. Early wins come from discipline, not flashy builds.
This guide breaks down what actually helps in your first hours so you stop bleeding cats and start progressing.
What You Should Focus On First
The early game is about stability.
Bring a Cleric for reliable healing
Clean up poop in your house to maintain Comfort
Donate cats regularly to unlock upgrades
Pick safer event options using high stats
Kill birds for All Stats Up during battles
Manage food so you do not starve your house
If you handle these correctly, runs become much more consistent.
Build A Safe Team First
When choosing collars at the start of a run, keep it simple.
Use Cleric for healing
Use Fighter or Tank to absorb damage
Use Hunter for ranged pressure
You can experiment later. Early on, survivability wins more fights than burst damage.
Healing from Cleric basic attacks keeps your team stable. Revive skills can save a run after a mistake.
Control The Battlefield Properly
Combat in Mewgenics is turn based and tile based. Positioning matters more than raw stats.
Remember:
You move and attack once per turn
Abilities cost mana and can be used if you have enough
Food restores HP
Grass restores mana
Scrap gives armor
Use terrain. Fire spreads on grass. Ice freezes water. Rocks can be pushed to deal knockback damage. Read enemy descriptions before engaging so you know what triggers their behavior.
Do Not Gamble Events Early
Events can reward you or permanently harm a cat.
Be conservative:
Use your highest stat for checks
Avoid low stat risks unless reward is huge
Understand that Luck improves event success
Failed checks can cause injuries, disorders, or worse. Early runs are about steady progress, not gambling everything.
Manage Your House Like It Matters
Because it does.
Poop lowers Comfort. Low Comfort causes fights at home. Fights cause injuries and death.
Between runs:
Click and remove poop
Avoid overcrowding rooms
Donate excess cats
More cats also means more food consumption. Pick up food during runs and upgrade food storage when possible.
Kill Birds Immediately
Birds are neutral units that fly away after a few turns.
If killed:
They drop an item
They grant All Stats Up for the battle
Prioritize them early in fights. The stat boost can swing harder encounters.
Use Items Instead Of Hoarding Them
Items degrade and can break. That is normal.
Equipped items return home as worn and have a higher chance to break on reuse. Inventory space is limited.
Use strong items during runs. Early power helps more than saving everything for later.
Take Hard Routes Only When Stable
After clearing a boss, you can go home or push into harder branches.
Push forward only if:
Your team is healthy
You have healing
You are not stacked with injuries
There is no penalty for going home after a boss. Progress is steady, not rushed.
Remember You Cannot Truly Lose
If all cats die, you accept new strays and continue.
You can fail runs. You cannot permanently brick your save.
If things go badly:
Do short runs for coins and food
Donate cats for upgrades
Stabilize before pushing deeper
Progress is layered and long term.
Final Blurb
Mewgenics rewards patience early. Bring healing, manage Comfort and food, read enemies carefully, and avoid reckless event rolls. Once you stabilize your house and understand combat flow, the game opens up and early frustration fades.
FAQ
Should I always bring a Cleric
Early on, yes. Healing prevents snowball losses.
Why are my cats fighting at home
Low Comfort and overcrowding increase fights.
Are hard routes worth it
Only if your team is stable after the boss.
Is it possible to permanently lose
No. You can always recover with new strays and smart management.

