Mewgenics Psychic Unlock Guide

Mewgenics Psychic Unlock Guide

To unlock Psychic in Mewgenics, you must complete the Moon. Once the Moon is cleared, the Psychic class becomes available for future runs. Psychic starts with +1 Intelligence, +1 Charisma, +1 Speed, -1 Constitution, and +5 starting mana.

If you have not finished the Moon yet, Psychic will remain locked.

How To Unlock Psychic In Mewgenics

Unlocking Psychic requires one progression milestone.

  • Complete the Moon

There are no hidden side objectives tied to this class. Clearing the Moon is the only requirement.

After that, Psychic becomes selectable.

Psychic Stat Changes And Starting Bonus

Psychic modifies your base stats immediately.

  • +1 Intelligence

  • +1 Charisma

  • +1 Speed

  • -1 Constitution

  • +5 starting mana

This makes Psychic naturally suited for spell heavy and ranged control builds.

The lower Constitution means you are slightly more fragile. Positioning becomes important.

What Makes Psychic Strong

Psychics excel at manipulating from a distance.

The increased Intelligence and starting mana support early spell usage. The extra Speed helps with turn order control. Charisma can support certain synergy setups.

Because of the Constitution penalty, Psychic performs best when avoiding direct frontline damage.

If you prefer control and ranged play instead of tanking hits, Psychic fits well.

When To Pick Psychic

Psychic is ideal for:

  • Spell focused builds

  • Mana heavy strategies

  • Ranged manipulation setups

If your plan is to dominate from afar instead of trading blows up close, Psychic supports that approach.

Just remember you are slightly less durable.

Final Blurb

Psychic in Mewgenics unlocks after completing the Moon. The class grants +1 Intelligence, +1 Charisma, +1 Speed, -1 Constitution, and +5 starting mana. It is built for ranged control and spell focused builds, offering strong early mana and speed at the cost of durability.

FAQ

How do you unlock Psychic in Mewgenics?

Complete the Moon.

What stat changes does Psychic have?

+1 Intelligence, +1 Charisma, +1 Speed, -1 Constitution, and +5 starting mana.

Is Psychic good for spell builds?

Yes. The extra Intelligence and starting mana support spell focused strategies.


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