Pioneers of Pagonia How to Get More Carriers
Running out of carriers in Pioneers of Pagonia can lock your whole settlement. Once your workers stop hauling goods, production halts, and no new settlers appear. The good news is there’s a real way to fix it before scrapping your save.
How to Restore Carriers
If your population has stopped growing and no one is moving into houses, the problem most often is that your food chain isn’t running right. Carriers only come from newborn settlers, and newborns only appear when comfort meals are being produced and served.
To recover your carriers, you need a working comfort meal setup. Build these:
Tavern
Market Fountain
Market Stalls
Tavern Tables
Cottages or Residences
The Tavern cooks comfort meals, which carriers eat at tables. That’s what creates newborns who automatically start as carriers. Disable all production buildings like Guild Halls, Military Academies, and Tool Workshops until the carrier population recovers. Every newborn begins as a carrier, and keeping other buildings paused ensures they aren’t instantly taken for jobs.
Keeping the Population Stable
Once you have a few new carriers, re-enable your production chains slowly. Always leave a small group of idle carriers free so hauling tasks never stop.
A working Tavern setup needs a few ingredients: pumpkins or other food items, water from a Market Fountain, and enough tables nearby to serve meals. Each table links to one cook, so the more active tables you have, the faster food gets served and carriers reproduce.
Avoid producing nutritious meals early. Comfort meals grow the population, while nutritious ones just improve worker happiness. If your carriers vanish completely and no meals are being cooked, the game can reach a soft lock that can’t be fixed without a new map.
Tips for Preventing Future Shortages
Build a Tavern setup before expanding your territory
Keep at least 5 idle carriers available at all times
Check Tavern efficiency and meal quality often
Disable soldier or worker training when carrier count gets low
Choose maps with open buildable areas to avoid early space issues
Final Blurb
If you ever find yourself watching your settlement crawl to a stop, don’t panic. A working Tavern chain can bring your carriers back to life and save your map. Just remember, every thriving colony starts with food, comfort, and a place for new settlers to live. Protect your carriers and your whole world runs smoother.
FAQ
How do I know if my Tavern is actually working
Check the building info panel. If Comfort Meals are being cooked and tables are active, the Tavern is functioning.
Why do my workers never become carriers again
Once they’re assigned to jobs or military roles, they stay that way. Only newborns start as carriers.
What if my map doesn’t have spectres
Then you can’t convert anyone back. You’ll have to rely on the Tavern setup or restart the map.
Do workers live in houses
No, only carriers and miners live in houses. Other workers live at their workplace buildings.
How do Tavern tables help with population
Each active table boosts Tavern throughput and comfort levels. More tables mean more meals served and faster carrier growth.

