Resident Evil Requiem Audio Desync Fix Guide
If cutscenes in Resident Evil Requiem have delayed audio or lip sync issues on PC, the problem is usually tied to FPS caps, refresh rate mismatches, DLSS, or audio device settings. The game may run smoothly during gameplay, but cutscenes can fall out of sync when frame pacing shifts.
Here are the fixes that have worked for PC players so far.
Quick Fix Steps That Work For Most Players
Try these first before changing everything.
Set Frame Rate from Variable to Up to 120 FPS
Match your monitor refresh rate to 60Hz temporarily
Change Audio Output from Surround or Headphones to TV
Turn on Spatial Audio in game
Disable NVIDIA Low Latency Mode
Disable DLSS completely
Update GPU drivers
Validate game files
These do not all need to be done at once. Start with FPS and audio device changes first.
Fix 1 Set FPS To Up To 120
Several PC players reported that changing the frame rate cap from Variable to Up to 120 FPS fixed cutscene desync immediately.
Go to:
Settings
Display
Frame Rate
Set to Up to 120 FPS
Even if your monitor is 60Hz, this setting has corrected audio timing for many systems.
Fix 2 Match Monitor Refresh Rate
If the issue continues, manually set your monitor to 60Hz in Windows display settings.
Some players reported that forcing 60Hz removed cutscene delay entirely.
You can switch it back later once a patch releases.
Fix 3 Change Audio Device In Game
Go to:
Settings
Audio
Output Device
Switch from Surround Sound Headphones to:
Headphones
TV
Some players also reported enabling Spatial Audio improved sync.
Audio overlap or device switching during cutscenes appears to cause delays.
Fix 4 Disable NVIDIA Low Latency
If using an NVIDIA GPU:
Open Graphics settings
Turn off NVIDIA Low Latency
Several users confirmed this removed cutscene stutter and audio delay.
Fix 5 Turn Off DLSS
For some systems, DLSS caused audio timing drift.
Disable DLSS entirely and test a cutscene.
Yes, FPS may drop slightly. But lip sync may immediately correct.
Fix 6 Update Or Reinstall Drivers
Both NVIDIA and AMD released game specific drivers for Resident Evil Requiem and Resident Evil 9.
Update drivers if available.
If already updated, consider clean reinstalling drivers.
Driver instability has been reported by some users.
Fix 7 Validate Game Files
On Steam:
Right click game
Properties
Installed Files
Verify Integrity
Corrupted files can sometimes cause audio streaming issues.
What Causes The Desync
Most reports suggest:
Frame pacing instability during pre rendered cutscenes
Audio device switching conflicts
Upscaling features interfering with timing
Latency features interacting poorly with cutscene playback
Gameplay may feel fine while cutscenes drift several seconds behind.
Final Blurb
Audio desync in Resident Evil Requiem on PC is a launch issue affecting many players. The most reliable fixes so far are setting FPS to Up to 120, changing audio output type, disabling DLSS, and turning off NVIDIA Low Latency. Start there before changing deeper system settings.
Until an official patch arrives, these adjustments are the best workaround for cutscene lip sync issues in Resident Evil 9.
FAQ
Why are cutscenes out of sync in Resident Evil Requiem
It appears related to FPS caps, frame pacing, or audio device conflicts on PC.
Does setting FPS to 60 fix it
Not always. Many players report Up to 120 FPS works better than locking to 60.
Does DLSS cause audio delay
For some systems, yes. Disabling DLSS has fixed the issue.
Is this happening on console
Most reports are from PC players. Console versions appear more stable overall.

