Slay The Spire 2: Very Hot Cocoa Relic Explained

Slay The Spire 2: Very Hot Cocoa Relic Explained

Very Hot Cocoa is a powerful relic in Slay the Spire 2 that gives you a huge burst of energy at the start of every fight. Instead of slowly building momentum, this relic lets you play several cards immediately on turn one. For decks that rely on explosive openings, this can completely change how a battle begins.

What Very Hot Cocoa Does In Slay The Spire 2

Very Hot Cocoa makes you start each combat with 4 additional Colorless Energy.

This energy is available immediately on the first turn of every fight. That means you can play more cards than usual before the enemy even gets a chance to act.

The extra energy disappears after the first turn, so the relic is focused entirely on creating a very strong opening.

Why Very Hot Cocoa Is Strong

Starting combat with extra energy is one of the strongest advantages you can have in Slay the Spire 2. Many fights are decided by how much pressure you can apply early.

With 4 extra Colorless Energy, you can often play multiple attacks, powers, or setup cards immediately.

This can lead to several strong situations.

  • Removing enemies before they act

  • Setting up key powers on turn one

  • Playing expensive attacks earlier than normal

  • Building momentum before the enemy scales

In many cases, the relic allows you to skip the slow early turns that normally limit your deck.

Best Decks For Very Hot Cocoa

Very Hot Cocoa works best with decks that benefit from strong turn one plays.

Decks that rely on expensive cards or early setup gain the most value from the extra energy.

Some good uses include.

  • Playing multiple attack cards immediately

  • Activating strong Power cards early

  • Combining several combo cards in the first turn

  • Bursting down weak enemies quickly

If your deck contains several high cost cards, this relic becomes even more valuable.

When Very Hot Cocoa Is Less Useful

The relic is strongest in aggressive or combo focused decks. Decks that rely on long defensive setups may not benefit as much from the turn one energy burst.

If your deck mostly plays low cost cards, the extra energy might not always be fully used.

Still, having the option to play more cards early is rarely a bad thing.

Final Blurb

Very Hot Cocoa is one of the relics that can completely change how a fight begins in Slay the Spire 2. Starting combat with extra energy gives your deck a massive tempo advantage.

If your deck can take advantage of explosive turn one plays, this relic can help end fights quickly before enemies have time to scale.

FAQ

What does Very Hot Cocoa do in Slay The Spire 2

Very Hot Cocoa gives you 4 additional Colorless Energy at the start of each combat.

Does the extra energy last the whole fight

No. The extra energy is only available on the first turn of combat.

Is Very Hot Cocoa a strong relic

Yes. The relic allows you to play more cards immediately at the start of a fight, which can create powerful openings.

What decks benefit most from Very Hot Cocoa

Decks with expensive cards, combo setups, or strong opening attacks benefit the most from the extra energy.


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