Smite 2 Build Guide
Welcome to the Smite 2 build guide, your one-stop shop for builds that work in most games. These setups are solid, straightforward, and designed for when you don’t want to overthink. While they might not guarantee instant wins, they’ll keep you from being that guy whose build looks like a random number generator at work. Let’s jump in.
Solo Lane
Ra
Build:
Aspect Bluestone → Berserker’s Pharaohs → Gladiator’s Shield → Phoenix Shield → HS or Curses → Shogun’s with Shell.
Ability Order:
First 5 levels: 2 → 3 → 1 → 2 → 4.
Max Order: 2 → 3 → 1 → 4 (upgrade your ultimate whenever possible).
Tips:
Ra’s healing and poke make him a great lane bully. But let’s face it, those first two games will be confusing. Stick with it, and you’ll be laser-beaming enemies in no time.
His ultimate heals and does damage, so use it strategically—don’t just fire it off like a Roman candle at the first sight of danger.
Hades
Build:
Conduit Gem → Chronos Pendant → Polynomicon → Totem of Radiance → Rod of Tahuti → Divine Ruin/Wish Granting Pearl/Ceres.
Ability Order:
Max 4 → 3 → 2 → 1.
Tips:
Hades thrives on cooldown. Early-game farming is his bread and butter, so focus on clearing waves and stacking Totem of Radiance.
Blink is essential for those surprise ultimates. Nothing says “fear me” like a sudden, glowing AoE of doom.
If you’re feeling indecisive about your last item, Wish Granting Pearl adds tankiness to your ultimate, but Divine Ruin is crucial if the enemy team won’t stop healing like it’s a medical drama.
Jungle
Aladdin
Build:
Jade Scepter → Strength Reduction Items → Standard Damage Gear (Adapt Based on Match).
Ability Order:
Jungle: Max 1 → 3 → 2 → 4.
Solo: Max 2 → 1 → 3 → 4.
Tips:
Do not sell your lamp. It’s tempting, but this isn’t a yard sale. The lamp gives you key stacking benefits for late-game, so keep it and build 3K pots instead.
Use Jade Scepter for 1v1 fights—it reduces enemy stats and sets up knockups that make you feel like a magician pulling the rug out from under someone.
Save your revive ability for mid-to-late game. Using it early is like spending all your allowance on candy before the fair opens.
Mid Lane
Odin (aka The Spammer)
Build:
Boombas Spear → Transcendence → Hydra’s Lament → Titan’s Bane → Crusher → Heartseeker.
Ability Order:
Max 1 → 2 → 3 → 4.
Tips:
Odin’s gameplay revolves around spamming abilities and resetting auto attacks. The damage can stack so fast, you’ll feel like you’re hacking.
Farm aggressively in the early game to build Boombas quickly—it’s crucial for maintaining your momentum.
Late-game tip: Use your ranged abilities to fish for damage. If you hit your axe, that’s your signal to go all-in like you just got dealt pocket aces.
Carry
Jing Wei
Build:
Serrated Edge → Hydra’s Lament → Deathbringer → Musashi’s → Dominance → Avatars Parashu.
Ability Order:
Max 1 → 2 → 3 → 4.
Tips:
This build is about big crits and auto-reset combos. Auto → 2 → Auto → boom—your damage is instant.
Jing Wei’s mobility makes her slippery, so keep weaving in and out of fights. If you die, it’s probably because you stood still too long, so don’t do that.
If you’re struggling to survive, consider a tanky item for your last slot. It’s less flashy but keeps you alive long enough to actually deal damage.
Support
Kepri with Aspect
Build:
Heroism → Breastplate → Gargoyle’s Stoneplate → Stampede Shield → Asarus.
Ability Order:
First 5 levels: 2 → 1 → 3 → 4 → 1.
Max Order: 1 (three points for the extra tick) → 2 → 3 → 4.
Tips:
Kepri’s tick damage is weirdly strong early. At level 2, a combo of 2 → W → 1 can chunk squishy enemies harder than they expect.
Heroism is better than War Flag. Always. Don’t fall into the trap of War Flag—it’s the support equivalent of picking the wrong grail in Indiana Jones.
Stampede gives you slow immunity, but don’t burn it casually. Use it for escapes or chasing, and let Asarus handle the minor slows.
This guide should help you get started or improve. Remember though, Smite 2 is a game of adaptation. Experiment, learn, and most importantly, have fun tilting your opponents!