Where Winds Meet How to Walk Guide
© gamerblurb.com | Published on 11/15/2025 at 1:53 AM CST (USA)
A lot of players think walking is missing in Where Winds Meet, but the game does let you slow down once you use the right inputs. Here’s how walking works.
How to Walk in Where Winds Meet
You can walk by using the walk input in the control settings or by tilting the movement stick lightly on a controller.
Controller Walking Controls
Walking on a controller is simple since the game reads light movement as a slow pace.
Gently push the left stick forward and your character shifts into a calmer walk. Some layouts also let you hold the left trigger and press the stick for a stroll mode if you prefer a set toggle.
Keyboard Walking Controls
Keyboard players can walk by binding the walk hold option inside the movement settings.
Open Settings, pick Keyboard, then Button Settings. Scroll to the Basic Moves section and find the walk hold input which slows your character while held.
Why Walking Is Hard To Notice
The tutorial never mentions slow movement which makes new players think the feature does not exist.
The walk option sits under other abilities in the menu and blends in easily. That is why many players rush past it when setting up their controls.
Extra Notes For Smooth Movement
Combat will often cancel walk mode so you may need to activate it again after fights.
Walking works everywhere in the open world which helps when you want to enjoy scenery or take cleaner screenshots. Both controller and keyboard inputs feel different so test both and use the one that fits your pace.
Final Blurb
Walking makes the world feel way richer once you get used to the inputs. Try the slow tilt or the walk hold and pick the rhythm that feels best.
FAQ
How do I walk without changing settings
Use a light tilt on the controller stick.
Does the game hide the walk option
Yes it sits under Basic Moves and is easy to miss.
Can I rebind walk on keyboard
Yes you can assign it to any key.
Does walk work with weapons drawn
Only sometimes since certain actions force the run state.
Can walking be used indoors
Yes walk mode works in all normal exploration areas.
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