Ashes of Creation Which Class to Pick Guide
Choosing your first class in Ashes of Creation can feel overwhelming. With 8 base archetypes and dozens of future combinations, it’s easy to overthink it. The good news is that every class feels strong enough to enjoy right now if you know what playstyle you like. This list is based on the GamerBlurb Team thoughts after playing the game.
Best Starting Class Choices
Each archetype in Ashes of Creation has a clear role and learning curve. Here’s a simple breakdown of how they play in early access so you can find the one that fits your style.
Fighter
Fighter is the best all-around class for beginners. It hits hard, moves fast, and can survive longer than most. Its melee combat feels solid and simple to pick up.
Cleric
Cleric is the go-to support and healer. It’s perfect for players who like helping the team and staying alive in long fights. In solo play, Cleric can still hold its own with solid sustain and decent damage.
Rogue
Rogue is fast, sneaky, and focused on single-target burst damage. It’s great for players who like quick kills and flashy plays but can feel squishy if you mistime your dodges.
Ranger
Ranger gives you distance and safety. It’s an excellent pick if you like hitting enemies before they reach you. You’ll rely on good aim and mobility to stay alive.
Tank
Tank is built for players who want control. It’s slower to play but rewards patience and timing. You’ll hold aggro, protect your group, and feel nearly unkillable in PvE.
Mage
Mage is flashy but risky. It brings huge area-of-effect damage but burns through mana fast. When played well, it melts mobs. When played wrong, it dies first.
Summoner
Summoner is all about strategy. You call creatures to fight for you and adapt based on the battle. It’s less direct but rewarding if you enjoy managing multiple skills and units.
Bard
Bard boosts allies with buffs and debuffs. It’s not a top damage dealer, but it’s one of the most creative support classes and expected to shine later when augments arrive.
Easiest Classes for New Players
If you’re brand new, Fighter or Cleric are your best picks. Fighter gives you power and speed, while Cleric offers durability and healing that smooths out early mistakes.
Harder Classes to Learn
Rogue, Mage, and Bard require more timing and awareness, but we’ve had a TON of fun with Rogue. They shine in skilled hands but can be punishing for beginners still learning the flow of combat.
Final Blurb
When picking your class in Ashes of Creation, start with something that matches your comfort level. Fighter and Cleric are the best entry points, while Rogue and Mage reward mastery later. Every archetype will evolve once secondary classes and augments release, so the best class for you is the one that keeps you excited to log back in.
FAQ
What is the best class for beginners
Fighter or Cleric are the easiest to start with.
Can I change my class later
No. Your primary archetype is permanent once chosen.
What class does the most damage
Fighter and Rogue lead in early access for single-target DPS.
What is the best support class
Cleric and Bard both fill strong support roles.
How many classes are there
There are 8 base archetypes, which later combine into 64 unique class variations.

