Best Traps for Orcs Must Die! Deathtrap

Image Credit: Robot Entertainment, Orcs Must Die! Deathtrap

Have you just started playing Orcs Must Die! Deathtrap and want to know the best way to turn orcs into regretful piles of failure? Good news—you have plenty of options. Here’s a list of some of the best traps, based on player feedback, actual effectiveness, and the sheer joy of watching enemies walk straight into their doom.

1. Ice Lance – The Instant Crowd Control

Why it's good:

  • Freezes enemies in place, making them easy pickings

  • Pairs well with anything, especially traps that deal slow, painful damage

  • Turns orcs into brittle ice sculptures before shattering them into dust

How to use it:
Place Ice Lance in choke points where orcs naturally cluster. Follow up with high-damage traps while they’re too frozen to do anything about it.

2. Acid Ground Trap – Melts More Than Just Faces

Why it's good:

  • Deals persistent damage over time

  • Works great with slow or freeze effects

  • Melts orcs down like they wandered into the world’s worst spa treatment

How to use it:
Put this in long corridors or right after tar traps. Orcs will walk in full of confidence and leave as puddles.

3. Tar Trap – The MVP of Painful Delays

Why it's good:

  • Slows enemies down to a crawl

  • Gives your other traps more time to do their work

  • Makes fast enemies rethink their entire strategy

How to use it:
Place it before high-damage traps like saws or spike walls. The longer they stay in the kill zone, the better.

4. Bouncing Balls (Magic Orb / Morning Star Shooter) – Physics, But Make It Deadly

Why it's good:

  • Hits multiple enemies over and over

  • Can be upgraded to last longer and hit harder

  • A never-ending game of dodgeball where the orcs always lose

How to use it:
Stick these on walls in high-traffic areas. Once the balls start bouncing, they won’t stop until every orc in sight has taken a few unfortunate hits.

5. Briar Patch – The Late-Game Monster

Why it's good:

  • Scales absurdly well as the game goes on

  • Wears down high-health enemies over time

  • Turns pathways into thorn-covered nightmares

How to use it:
Place these in areas where enemies have no choice but to walk through them. Let nature do the rest.

Bonus: Death Ground Thing? (Rayett’s Favorite)

Why it's good:

  • Scales well, apparently

  • Unclear what it actually is, but it sounds ominous

  • If something is called “Death Ground,” it’s probably useful

How to use it:
Put it down, see what happens, and act like you knew what it did all along.

Final Blurb

For new players, a mix of crowd control (Ice Lance, Tar), damage-over-time (Acid Ground, Briar Patch), and pure destruction (Bouncing Balls) will serve well. Test different combinations, upgrade wisely, and enjoy watching orcs march to their inevitable doom.

If the orcs aren’t suffering enough, you need more traps.


Andrew Bame

Andrew has spent over five years writing about video games and is the primary contributor/editor for GamerBlurb. With a background in creative writing and past experience in the industry, he’s mastered the art of turning hours of gaming into something that sounds like work. When he’s not writing he’s either getting distracted by various sidequests or occasionally pretending he’s good at League of Legends (#iron).

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