Dragon Ball Gekishin Squadra Best Cards Guide

Dragon Ball Gekishin Squadra Best Cards Guide
Dragon Ball Gekishin Squadra

Divine Combo Cards are one of the most important systems in Dragon Ball Gekishin Squadra. These cards unlock after just a few matches and let you customize how your fighter plays every battle. Picking the best cards early gives you a big edge, letting you deal more damage, survive longer, or move faster when it matters most.

How Divine Cards (Combo) Work

  • Cards unlock after about 5 matches.

  • You can pick one card from each tier before every battle.

  • Each tier focuses on different strengths like damage, defense, or utility.

  • Red cards are damage-oriented, but you can still mix in defense or support to balance your build.

This means no two characters have to play the same way. A damage role can still bring defense, or a tank can sneak in more mobility.

Best Cards to Use

Lightning Swift

This card is one of the best overall. It boosts your movement speed and makes it easier to chase down enemies or escape danger. Combine it with vanish mechanics for lethal combos.

Limit Breaking Jump

This gives you two vanishes instead of one. Extra vanishes are game-changing because they let you dodge twice in a row or chain vanish into another card like Lightning Swift.

Super Snowball

A straightforward damage card that ramps up your offensive power. Great for damage characters who want to end fights faster.

Cooldown Reduction Cards

Any card that lowers ability cooldowns is a strong pick. Faster abilities mean more chances to stun, dodge, or pressure opponents. These are especially useful on Technical fighters.

Tips for Building Card Loadouts

  • Don’t just stack damage. Even if you play a DPS role, adding survivability or cooldown reduction will carry you in longer fights.

  • Tanks benefit from cooldown cards since they need abilities ready to control enemies.

  • Damage dealers pair best with Lightning Swift or Super Snowball.

  • Support or Technical characters can make great use of Limit Breaking Jump for staying alive longer.

Final Blurb

Dragon Ball Gekishin Squadra’s best cards change how you fight every match. Lightning Swift and Limit Breaking Jump are standout picks for nearly any fighter, while Super Snowball and cooldown cards give huge boosts to damage and ability uptime. Mix cards that fit your role, but don’t be afraid to blend defense with offense. The right combo can win battles before they even begin.

FAQ

How do you unlock Divine Combo Cards?

They unlock after about 5 matches. From then on, you can choose one card per tier before every battle.

Can you change cards mid-battle?

No. You select them before the match begins, and they last until the end.

Are red cards only for damage roles?

Not at all. Red cards focus on damage, but you can still pick them on tanks or supports if you want extra offensive pressure.

Which card is best overall?

Lightning Swift is the most universally strong card thanks to the speed boost, but Limit Breaking Jump is a close second because of its double vanish mechanic.

Do Divine Combo Cards cost anything to use?

No. Once unlocked, they’re free to equip every match.


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