Dying Light The Beast Base Building Guide

Dying Light The Beast Base Building Guide
Dying Light: The Beast

Base building in Dying Light The Beast is more than just decoration. Each safe zone you secure gives UV protection, storage, and sometimes traders, making survival in Castor Woods a lot smoother. Knowing how to unlock and upgrade bases will save you time and resources later.

How to Unlock Base Building

You unlock base building during the Safe Haven quest. After clearing infected and powering the generator, the first safe zone opens with UV lights and a stash.

More safe zones unlock as you progress. Some require climbing puzzles, rooftop routes, or unlocking blocked doors before they can be secured.

Base Upgrade Levels

Level 1 bases include a bed and UV lights. Level 2 adds a workbench and bigger storage. Level 3 turns the safe zone into a hub with merchants, stronger defenses, and quest ties.

The Monastery expands as you follow Olivia’s story. The Town Hall grows after helping the Sheriff. Other towers and outposts connect to form a network across the map.

Best Bases to Secure First

The Monastery should be your first focus, since it links to the main story and becomes your central hub.

The Ranger Tower is a strong second pick, giving you a safe, high-ground checkpoint.

The Hydro Station takes more effort but is worth securing for its power link across zones.

Resource Management at Bases

Merchants refresh stock daily, improving with main story progress. Rare blueprints and weapons often appear later.

Workbenches reduce crafting costs compared to crafting in the field. Always stockpile resources and prep ammo, mods, and tools before heading out again.

Final Blurb

Base building in Dying Light The Beast creates safety in a dangerous world. Secure the Monastery, branch into towers, and take over power stations to build a network that makes Castor Woods far more manageable when night falls.

FAQ

How do you unlock base building in Dying Light The Beast?

Base building begins during the Safe Haven quest, after securing your first generator-powered safe zone.

Can bases be attacked by enemies?

Yes, some quests and random events cause enemy assaults. Defending them keeps your control.

Do bases affect loot and merchants?

Yes, higher-level hubs unlock better traders and more stock.

What base should I upgrade first?

The Monastery, since it grows with the story and anchors your safe zone network.


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