FragPunk Hollowpoint Guide: Abilities and How to Play

FPS
FragPunk Hollowpoint character selection screen featuring Hollowpoint, a skill damage Lancer with trap placement and vision control abilities.

Image Credits: Bad Guitar Studio, FragPunk

Hollowpoint is the go-to sniper in FragPunk, specializing in long-range eliminations, enemy tracking, and trap placement. Her charged railgun shots can one-shot squishier targets, and her tracking abilities make her a valuable asset for revealing enemy positions. If you like picking off enemies from a distance and controlling the battlefield with traps, Hollowpoint is a perfect choice.

Note: Click here to see the list of all Lancers and their abilities.

Hollowpoint’s Abilities

  • (Q) Meteora – Switches to a charged railgun that deals high damage and reveals enemies while aiming.

  • (E) Smoke Screen – Deploys a moving smoke screen that reveals enemies caught inside it.

  • (T) Paparazzi – Throws a tracking trap that attaches to enemies and exposes their location until destroyed.

How to Play Hollowpoint

  • Use Meteora for High-Damage Snipes

    • Charge up shots before firing to maximize damage—a full charge can eliminate enemies instantly.

    • Aim for headshots to take out enemies before they can react.

  • Reveal Enemies with Smoke Screen

    • Deploy Smoke Screen in high-traffic areas to track enemy movements.

    • Use it to block enemy vision while still gaining intel on their positions.

  • Control the Fight with Paparazzi Traps

    • Throw Paparazzi near objectives or common hiding spots to reveal enemies trying to stay hidden.

    • If you tag an enemy, use the intel to line up an easy snipe before they can escape.

Final Blurb

Hollowpoint is the ultimate long-range threat. Hit charged shots, track enemies, and control the battlefield with vision tools. If you have good aim and patience, Hollowpoint can dominate from a distance while keeping your team one step ahead!


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Andrew Bame

Andrew has spent over five years writing about video games and is the primary contributor/editor for GamerBlurb. With a background in creative writing and past experience in the industry, he’s mastered the art of turning hours of gaming into something that sounds like work. When he’s not writing he’s either getting distracted by various sidequests or occasionally pretending he’s good at League of Legends (#iron).

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