FragPunk Serket Guide: Abilities and How to Play

FPS
FragPunk Serket character selection screen featuring Serket, a teleporting Lancer with vision control and area delay abilities. The image highlights Serket’s Station to Station skill, which lets her place a beacon for teleportation

Image Credits: Bad Guitar Studio, FragPunk

Serket is a mobility-focused Lancer who absolutely excels at vision control, area denial, and teleportation. Her abilities allow her to disrupt enemies, slow them down, and teleport into key positions, making her a great pick for players who like outsmarting through positioning and controlling the battlefield.

Note: Click here to see the list of all Lancers and their abilities.

Serket’s Abilities

  • (Q) Station to Station – Conceals Serket for a short time, then allows her to teleport to a target location. Enemies in that area are revealed as Dust Storms.

  • (E) Gold Dust Woman – Releases a Dust Tornado that moves forward, slowing down enemies caught in its path.

  • (T) Dilemma – Throws a trap that pulls enemies toward its center when triggered.

How to Play Serket

Use (Q) Station to Station for Mobility and Intel

  • Activate invisibility to move undetected before teleporting.

  • Use the teleportation effect to spot enemies in your destination before engaging.

Slow Down Enemies with (E) Gold Dust Woman

  • Throw the Dust Tornado into tight spaces to block enemy movement.

  • Combine it with your teleport to trap enemies in slow zones while you attack.

Control Fights with (T) Dilemma

  • Throw the trap into enemy positions to pull them out of cover.

  • Use it as a setup tool, pulling enemies into your team’s line of fire.

Final Blurb

Serket is a high-mobility disruptor who thrives on teleportation and enemy control. Use her stealth, slows, and traps to disorient enemies and create opportunities for your team!


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Andrew Bame

Andrew has spent over five years writing about video games and is the primary contributor/editor for GamerBlurb. With a background in creative writing and past experience in the industry, he’s mastered the art of turning hours of gaming into something that sounds like work. When he’s not writing he’s either getting distracted by various sidequests or occasionally pretending he’s good at League of Legends (#iron).

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