How to Play Guilty as Sock – Beginner's Guide
Image Credits: Demon Max
Guilty as Sock is a strange little courtroom party game where you're not trying to follow real law... you're trying to argue nonsense crimes in the weirdest trial system possible.
Here's everything you need to know to play your first match, customize your sock, and pick your role without looking completely lost.
Pick a Role
Each match in Guilty as Sock has up to 9 players (with a minimum of 3 required), split across these roles:
Judge: Controls the courtroom, calls witnesses, picks who presents, and slams the hammer.
Prosecutor: Picks the crime and accused player. Cannot talk while others argue, but sees and presents evidence.
Defense: Defends the accused. Can talk freely and present cards once chosen.
Witness: Played by one person, but used by both the prosecution and defense.
Jurors (up to 3): Listen, give feedback, and vote guilty or not guilty.
Bailiff: Keeps the peace. Can mute players.
Journalist: Writes up to 3 fake news headlines per trial.
The judge, prosecutor, and defense do most of the talking. Everyone else watches, reacts, or causes subtle chaos.
Customize Your Sock and Cards
Before the trial starts, you can:
Change your sock's look with cosmetics.
Build custom evidence and card decks, like “Client was found playing Valorant” or “Sitting in their own sweat.”
These show up later when it’s time to present your case.
You can also pick from three maps:
Default Trial
Trial of the Crowns
Cosmic Order Trial
Each one is just a different vibe or theme for the courtroom.
How a Trial Works
Prosecutor silently writes the accused's name and the fake crime. They can't talk during this phase but can hear everything.
Once the charge is made, evidence is randomly generated for both sides.
The judge uses the gavel to pick who presents:
Scroll the mouse wheel to change actions.
Red light = prosecutor's turn
Blue light = defense's turn
Green light = that side can now present
The judge can also:
Call the witness to the stand
Mute players causing chaos
Submit the final verdict (guilty or not guilty)
Jurors vote as they watch, and their banners will change color based on their choice.
The journalist writes three headlines per trial. Once they’re used, that’s it.
There are notepads for the judge, defense, and prosecutor to write things down during the case, which can help keep track of weird details if things start spiraling out of control.
Final Blurb
Guilty as Sock is like a courtroom simulator if it was directed by a sock puppet and written by a strange improv team. It's cheap, stupid, and hilarious when everyone leans in.
Pick your role, build a weird case, and argue like your sock’s life depends on it.
FAQ
Q: Can I talk during the trial?
Everyone can talk except the prosecutor. They’re silent while setting up the case.
Q: How does presenting work?
The judge uses the gavel to give the floor to either side. Green means go.
Q: What does the journalist do?
They write up to 3 joke headlines per trial. That’s it, but it’s fun.
Q: Can jurors speak?
Yes, and the judge can ask them for input. They also vote on guilt.
Q: How do I win?
There’s no real “win.” It’s just chaos and convincing arguments. Or funny ones. Or both.

