Mewgenics All Stats Up Guide: How The Buff Works And How To Trigger It
All Stats Up is a temporary combat buff in Mewgenics that increases every core stat on a cat at once. It is most commonly triggered by the Mage passive Magic Guru, which activates when an ally spends 7 or more mana on a spell. When active, the affected cat gains boosts to Strength, Dexterity, Constitution, Intelligence, Speedy, Charisma, and Luck during battle.
This buff is not passive or permanent. You must actively trigger it through high mana spell usage, which makes it strongest in spell heavy team compositions.
How To Trigger All Stats Up
The most consistent way to activate All Stats Up is through the Mage passive Magic Guru.
Magic Guru
Allies gain plus 1 mana regeneration. When an ally spends 7 or more mana to cast a spell, they gain All Stats Up.
To trigger it reliably:
Use 7 plus mana spells like Meteor Storm or Mega Blast
Build Charisma to increase max mana
Increase mana regeneration through Intelligence scaling
Keep your Mage positioned safely so they can cast repeatedly
Every time a 7 plus mana spell is cast, the buff triggers on that ally. If your build revolves around large spells, this becomes very consistent.
What All Stats Up Actually Boosts
All Stats Up increases every primary stat at once during combat.
Strength increases melee damage
Dexterity increases ranged damage
Constitution increases max HP and post combat regeneration
Intelligence improves mana regeneration
Speedy affects turn order and movement range
Charisma increases max mana and starting mana
Luck improves crit chance and other random outcomes
Because it boosts both offense and utility stats, it can drastically swing a fight, especially when applied to high scaling classes.
How Long All Stats Up Lasts
All Stats Up is temporary and only applies during the current battle. It does not carry over between fights.
If triggered multiple times in one battle, it may refresh or stack depending on current mechanics. In longer fights, repeated activations can create major stat spikes that change the outcome.
Best Classes To Pair With All Stats Up
Certain classes benefit more from this buff because of their scaling.
Mage
High mana spells make triggering it easy. Pair with mana regeneration builds.
Cleric
Expensive healing spells can trigger the buff while sustaining the team.
Necromancer
Stat boosts help summon based setups and scaling builds.
Hunter
Dexterity and Luck boosts amplify crit focused builds.
If your team relies on frequent high cost spell usage, Magic Guru becomes one of the strongest passives available.
Is All Stats Up Worth Building Around
Yes, if your composition is built around spellcasting. One large mana cast can create a full stat spike that affects both survivability and damage output.
In boss fights or longer encounters, that swing can be the difference between stabilizing or collapsing. It is not mandatory in every run, but in high mana builds it scales extremely well into later chapters.
FAQ
Is All Stats Up permanent
No. It only lasts for the current battle.
Can non Mage classes trigger it
Yes, as long as they cast a 7 plus mana spell while Magic Guru is active.
Does it affect every stat
Yes. It boosts all primary stats at once.
Is it strong in short fights
It is strongest in longer fights where it can trigger multiple times.

