OSRS Grid Master Combat Masteries Guide | Best & All Tiers

OSRS Grid Master Combat Masteries Guide | Best & All Tiers
Old School RuneScape (OSRS)

Trying to figure out which Combat Masteries are worth pushing early in Grid Master? This system gives shared boosts to Melee, Ranged, and Magic, stacking across six powerful tiers that make every fight easier and faster.

How to unlock Combat Masteries

Combat Masteries unlock as you complete specific grid tasks scattered across the board. Each one upgrades all combat styles at once, instead of forcing a single-style choice like older Leagues.

  • Open Bryophyta’s chest after defeating Bryophyta with a Mossy Key

  • Defeat Scurrius in any world

  • Complete all tasks in row 3

  • Complete all tasks in row 5

  • Complete all tasks in column 3

  • Complete all tasks in column 5

What each tier gives you

Each new tier adds a passive global bonus and three specific effects, one per style. They stack together and stay active permanently.

Tier 1

Passive: 95 percent chance to save weapon charges, ammo, and runes

  • Melee hits have a 25 percent chance to roll twice and take the higher result

  • Ranged rolls under 30 percent of max hit are bumped to 30 percent

  • Magic hits above 90 percent of max hit deal 50 percent more damage

Tier 2

Passive: Healing from all sources increased by 20 percent

  • Melee has a 10 percent chance to generate an echo hit at 50 percent max damage

  • Ranged max hit rises by 5 percent per shot, up to 20 percent

  • Magic gains up to 40 percent max-hit boost depending on attack delay

Tier 3

Passive: Accuracy with all styles increased by 100 percent

  • All attack speeds improved by 20 percent (80 percent of normal tick rate)

Tier 4

Passive: Damage taken reduced by 15 percent

  • Melee heals 40 percent of dealt damage on a 5 percent chance

  • Ranged heals 5 hitpoints every fifth attack

  • Magic heals 10 percent of dealt damage when rolling above 90 percent

Tier 5

Passive: Prayer Point gain from all sources increased by 25 percent

  • All styles attack at half their usual speed, rounded to stay balanced

Tier 6

Passive: 60 percent Prayer penetration for every hit

  • Melee echo chance increased to 20 percent, echoes can chain up to eight times

  • Ranged never misses in PvM

  • Magic max hit rises by 1 percent for every 100 target HP, up to 10 percent

Best Combat Masteries to focus on

Some tiers are way stronger than others depending on your relic setup and playstyle.

Early tiers (1-3)

These are your foundation. The Tier 1 ammo and rune save alone makes early leveling smooth. Tier 2’s healing boost keeps you alive in boss tasks without constant food runs. Tier 3’s accuracy spike is the first real game-changer and should be a main goal right away.

Mid tiers (4-5)

Tier 4’s defense and self-heal passives start turning melee builds into tanks. Tier 5 pairs perfectly with Golden God since the extra Prayer regeneration lets you chain protect prayers nonstop while alching. If you like AFK PvM, this is where the mode starts to feel broken.

Late tier (6)

Tier 6 is the absolute goal. Ranged never missing and Magic scaling off enemy HP makes high-HP bosses trivial. Melee echo chains at this stage melt nearly anything, especially with Combatant relic boosts stacked on top.

Final Blurb

Combat Masteries turn ordinary combat into chaos once they’re maxed out. Prioritize the tasks that unlock rows and columns early, rush to Tier 3 for consistent accuracy, then push Tier 6 for total dominance in boss fights. With these stacked bonuses, you’ll barely notice the damage numbers before the loot drops.

FAQ

How do you unlock Combat Masteries in Grid Master?

By completing certain grid tasks tied to bosses, rows, and columns — each one raises your tier automatically.

Which Combat Masteries should I rush first?

Get to Tier 3 as early as possible for accuracy and rune savings, then aim for Tier 5 and Tier 6 for sustain and unstoppable DPS.

Do mastery bonuses stack with relic effects?

Yes, every mastery buff works alongside relics like Combatant, Golden God, and Production Prodigy.

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