Overlooting Review – A Loot-Fueled Roguelike
Overlooting had me hooked almost immediately. It takes a simple roguelike loop and layers it with gear synergies, corruption scaling, and the constant temptation to gamble at the forge. Every run feels like a roll of the dice, but when a build comes together it’s the kind of satisfying power trip that keeps you saying “just one more run before bed, mom!”
Gameplay and Flow
The core loop is straightforward: fight enemies, pick loot, build sets, and push through three biomes and a boss. What makes it addictive is how quickly runs snowball. A random pair of Beast items suddenly becomes a full enrage machine. A Rogue synergy with swiftness gives you constant extra attacks. Mana Burst flips into a multi-hit magic storm if the pieces align.
The forge keeps the tension high. You’re always asking if you should hold onto weaker items to combine later or gamble now for a shot at a legendary. Sometimes the gamble pays off, sometimes you end up deleting half your bag of trash gear. Either way, it’s fun.
Balance and RNG
Yes it is true, the RNG can be absolutely brutal. There are runs where the loot gods bless you with perfect synergies, and others where you’re stuck with gear that feels like vendor trash. But that’s honestly the appeal. The gamble is baked into the design, and the payoff of finally piecing together Royal poison stacks or Taboo stuns makes the rough starts worth it.
Corruption levels crank the tension. Corruption 1 feels doable, corruption 3 is a real test, and corruption 5 is insane where only optimized builds survive. Unlocking new characters and passives along the way keeps progression steady, even when a run collapses.
Presentation and Design
The art is simple but effective, the pixel charm works for this type of game. Status effects could be displayed more clearly in the UI, since it sometimes takes too much menu digging to figure out what “mana burst” or “swiftness” really means mid-run. Still, the design is clean enough to keep the focus on the loot and decisions, not the interface.
Final Verdict
Overlooting is the kind of roguelike that scratches the itch for risk, reward, and ridiculous synergies. It’s not perfectly balanced, and it absolutely leans on RNG, but that’s part of the thrill. One run you’ll be shredded in the first biome, the next you’ll be an unstoppable crit machine deleting bosses. For the price, and for the sheer replay value it is definitely worth it.
Recommended!
Written by Andrew Hammel
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