R.E.P.O. Shotgun Weapon Guide
Image Credit: semiwork, R.E.P.O.
How to Use the Shotgun in R.E.P.O.
If you’ve ever looked at a monster and thought, What if I just removed half of it in one shot?, then the Shotgun is exactly what you need. At a hefty $92K, this beast of a weapon delivers devastating close-range power—along with a healthy dose of regret if you don’t handle it right. And heads up: that third shot? Yeah, that one comes with some extra excitement.
How It Works
Point, Shoot, and Hope You’re Holding On
Aim at whatever’s in front of you. Preferably a monster.
Pull the trigger. Enjoy watching something get obliterated.
Keep in mind: your third shot will yeet the shotgun behind you with uncontrollable recoil. No, you can’t stop it. Yes, it will be hilarious (unless you’re surrounded).
Make Every Shot Count
This thing hits like a freight train, but ammo isn’t unlimited.
If you miss, that’s $92K worth of regret.
If you really miss, you might just blast something you didn’t mean to (teammates included).
Brace Yourself for the Third Shot
First shot? Great. Second shot? Nice.
Third shot? Good luck.
The recoil will throw the shotgun behind you, meaning you’ll need to retrieve it—or just accept that it has moved on to a new life without you.
When to Use It
When a monster is way too close – Because nothing says “back off” like erasing its front half.
When you need pure stopping power – If a Tranq Gun is a polite “please go away,” the Shotgun is a firm “GET OUT.”
When you want chaos – The third shot is basically a party trick. Just hope you’re not the one getting surprised.
At $92K, the Shotgun is an expensive way to make monsters regret chasing you. Just remember: every shot matters, and that third one? That’s a wild ride whether you’re ready or not.