Resident Evil Requiem: Best Graphics Settings on PC

Resident Evil Requiem: Best Graphics Settings on PC

Resident Evil Requiem runs well on PC, but some settings hit both FPS and VRAM much harder than they first appear. If you want stable frame times without blowing past your GPU memory limit, you need to prioritize correctly. Path Tracing looks impressive, but it comes with serious hardware demands.

Here is how to optimize the game properly, based on real performance impact.

Note: You can see more Resident Evil Requiem here

The Biggest Performance Killers

These are the settings that matter most.

  • Path Tracing

  • Ray Tracing

  • Screen Space Reflections

  • Shadow Quality

  • Texture Quality

Path Tracing requires frame generation for stable frame rates. The game automatically enables ray reconstruction with it. Even at upscaled 1080p, RT and PT can push VRAM usage over 12 GB. If you have an 8 GB GPU, do not use Path Tracing.

Screen Space Reflections are the heaviest raster effect. They can cost up to 20% performance. If you need quick FPS gains without killing visuals, start here.

Hair Strands And Mesh Quality

Hair Strands improves hair lighting noticeably. The FPS cost is around 5%, but VRAM usage increases by roughly 1 GB.

On 8 GB GPUs, you may need to disable Hair Strands for stability.

Mesh Quality can be lowered to Low for around a 5% FPS gain. Visual loss depends on how closely you examine objects. In dark environments it is harder to notice, but in well lit areas geometry downgrade can stand out. If you value close inspection detail, keep Mesh at Standard.

Shadow And Ambient Occlusion Settings

If you are not using Ray Tracing, Shadows and Ambient Occlusion should stay at High.

The maximum Shadow setting increases VRAM usage by around 1 to 1.5 GB. High only uses roughly 300 to 500 MB more than lower settings and looks nearly identical to Max.

Even when Path Tracing is enabled, the Shadow setting still affects VRAM usage. It likely controls distant shadow rendering. High is the safest choice.

For 8 GB GPUs:

  • Use High Shadows, not Max

  • Lower Texture Quality if needed

  • Disable Hair Strands

Recommended Settings By GPU Class

8 GB GPUs

Examples include RTX 3060, RTX 4060, RX 6600 XT, RX 5700.

  • Path Tracing: Off

  • Ray Tracing: Off or Low

  • Texture Quality: Normal or Low

  • Shadows: High

  • Hair Strands: Off

  • Screen Space Reflections: Off or On depending on headroom

  • Upscaling: DLSS or FSR Quality

If using Frame Generation, you may need to reduce Texture, Hair, and Shadows to Low to stabilize frame times.

12 GB Or Higher GPUs

Examples include RTX 4070 Super, RX 6800.

  • Path Tracing: Optional at 1080p with upscaling and FG

  • Ray Tracing: On

  • Texture Quality: High

  • Shadows: High

  • Hair Strands: On if VRAM allows

  • Screen Space Reflections: On

A 4070 Super can handle Path Tracing at 1440p with upscaling and frame generation in most scenes, but some heavy areas may dip into the 40s or 50s.

Upscaling And Frame Generation

If using Path Tracing:

  • DLSS or FSR is mandatory

  • Frame Generation should be enabled for smooth gameplay

If not using Path Tracing:

  • DLSS or FSR on Quality gives the best balance

  • Frame Generation is optional

Ray Reconstruction is automatically enabled with Path Tracing and cannot be toggled separately.

Practical Optimization Order

If your FPS is unstable, adjust settings in this order:

  1. Disable Path Tracing

  2. Lower Screen Space Reflections

  3. Reduce Texture Quality

  4. Disable Hair Strands

  5. Lower Mesh Quality

This keeps visual quality high while targeting the real performance hogs.

Final Blurb

Resident Evil Requiem scales well, but VRAM usage can spiral quickly with Path Tracing, max Shadows, and high Textures combined. For 8 GB GPUs, stick to raster lighting, High Shadows, and Normal Textures.

If you have 12 GB or more, you can experiment with Path Tracing and Hair Strands, but stable frame times matter more than marginal lighting gains. Optimize for smooth gameplay first, then layer visuals back in carefully.

FAQ

Does Resident Evil Requiem require frame generation for Path Tracing?

Yes. Path Tracing requires upscaling and works best with Frame Generation enabled for stable performance.

Is Path Tracing usable on 8 GB GPUs?

No, VRAM usage exceeds 12 GB in many scenes. 8 GB users should stick to raster lighting.

Which setting impacts VRAM the most?

Path Tracing, max Shadow Quality, high Texture Quality, and Hair Strands all significantly increase VRAM usage.

Are max Shadows worth it?

No. High looks nearly identical and uses much less VRAM.


GamerBlurb Team

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