Spectre Divide Shutting Down Right After Console Launch

Image Credit: Naughty Dog

Well, that was fast.

Spectre Divide, the 3v3 free-to-play shooter, is shutting down just six months after launching on PC—and only weeks after finally arriving on PS5 and Xbox Series X|S. Developer Mountaintop Studios is also closing its doors.

Mountaintop CEO Nate Mitchell confirmed the bad news on social media, explaining that Season 1 didn’t perform well enough to keep the game (or the studio) alive.

“We pursued every avenue to keep going, including finding a publisher, additional investment, and/or an acquisition. In the end, we weren’t able to make it work. The industry is in a tough spot right now.”

It wasn’t all bad at first—400,000 players jumped in during launch week, with a peak of 10,000 concurrent players across all platforms. But that momentum didn’t last. Fewer players, low revenue, and dwindling funds forced the studio to call it quits.

What Happens Now?

  • Servers go offline in 30 days.

  • All money spent since Season 1 launch will be refunded.

This news is especially ironic given that, back in October 2024, Mitchell confidently stated Spectre Divide was “not going anywhere.” Turns out, it was.

IGN previously praised the shooter for its unique Duality system, where players controlled two characters per match. But Spectre Divide now joins the growing graveyard of live-service games, alongside Suicide Squad: Kill the Justice League and Sony’s Concord.

Another one bites the dust.


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Andrew Bame

Andrew has spent over five years writing about video games and is the primary contributor/editor for GamerBlurb. With a background in creative writing and past experience in the industry, he’s mastered the art of turning hours of gaming into something that sounds like work. When he’s not writing he’s either getting distracted by various sidequests or occasionally pretending he’s good at League of Legends (#iron).

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