Surviving Mars Relaunched Achievements Guide

Surviving Mars Relaunched Achievements Guide

Surviving Mars Relaunched comes packed with 60 achievements worth a total of 1,000 gamerscore. The list covers everything from colony management to faction goals, late-game projects, and a few secret-feeling oddities. Some are quick, others take whole campaigns to pull off, but all of them make the red planet a little more rewarding to conquer.

Early Game Achievements

You’ll unlock these during your first few Sols, mostly through basic survival and setup.

  • Bubble Wrap, build your first Dome

  • There and Back Again, refuel a Rocket

  • Spacey Food, harvest Food on Mars

  • Where No Man Has Gone Before, analyze an Anomaly

  • A Shooting Star, shoot down a meteorite

  • Marvin the Martian, have the first child born on Mars

  • Space Communism, reach 250 Colonists

  • Multiplanet Species, reach 1,000 Colonists

Exploration and Building Goals

As your colony grows, you’ll move into the heavy construction phase. These achievements push you to expand, research, and terraform.

  • The Beanstalk, build the Space Elevator

  • Snow Globe, construct a Geoscape Dome

  • It’s Always Sunny on Mars, build the Artificial Sun

  • Alpha Scientist, construct the Omega Telescope

  • The Rabbit Hole, build the Mohole Mine

  • Cast in Concrete, complete the Excavator

  • What Is Real, build Project Morpheus

  • The Final Frontier, deep scan all Sectors

  • Creator of Worlds, max all Terraforming Parameters

  • Capital Achievement, construct a Capital City

Mystery Completion

Each major mystery in Surviving Mars comes with its own completion reward. Finishing all of them gives huge research and story bonuses.

  • Cubism, complete The Power of Three

  • Space Invaders, finish The Dredgers

  • Mirror Mirror, resolve The Spheres

  • Swan Song, end The Inner Light

  • Sentience 2.0, complete Artificial Intelligence

  • Whistleblower, finish the Marsgate story

Sponsor-Specific Challenges

Every sponsor has a unique goal that must be completed before Sol 100. These test speed, efficiency, and specialization.

  • For the Benefit of All, play as USA and finish the Engineering tech-tree

  • Building a Better Future, as Blue Sun export 500 Rare Metals

  • Interesting Times, play as China and reach 200 population

  • In the Service of Humankind, as India build 5 Domes

  • Because We Care, as Europe research 5 Breakthroughs

  • Aren’t They Cute, as SpaceY control 200 Drones

  • Gagarin’s Legacy, as Russia extract 10,000 resources

  • The New Ark, as the Church of the New Ark have 100 births on Mars

  • GB-Proxy, Play as any sponsor and discover the hidden network

  • Tao, as China have Tai-Chi Gardens in 10 Domes

  • Space Capitalism, as Blue Sun produce 100,000 M Funding

  • Europa Universalis, as Europe reach daily production of 10,000 Research

  • Waste Not Want Not, as India convert 3,000 Waste Rock to materials

  • The Pace of Progress, as SpaceY complete all Sponsor Goals on 500% challenge

  • No Pain No Gain, as Russia reach 500 colonists on 500% challenge

  • The Garden of Eden, as Church of the New Ark reach 250 colonists at 70+ Comfort

  • Bushido, as Japan train 200 specialists

  • Gold Rush, as Brazil convert 2,000 Waste Rock to Rare Metals

Government and Faction Achievements

Political management and independence play a big part in endgame progression.

  • Independent, proclaim Independence

  • Iron Fist, enact the dictatorship law

  • Political Animal, enact all laws

  • Truly Independent, complete all Independence goals

  • Opportunist, finish 10 faction opportunities

Environmental and Terraforming Achievements

Turning Mars into something livable unlocks some of the prettiest rewards in the game.

  • Tears of Joy, make it rain water on Mars

  • Now We Need Ducks, fill a lake with liquid water

  • Detox, survive the Toxic Rains

  • A Piece of Mars, have 5 Naturalist habitats around a reservation

Production and Special Projects

These are tied to construction, mining, and rare facilities.

  • Gotcha, catch an Asteroid with the Asteroid Catcher

  • Multitasking, visit 3 asteroids simultaneously

  • Give Me Your Tired, build a Martian Monument

  • The Boundaries of Knowledge, research all non-Breakthrough techs

  • You Can’t Take the Sky from Me, land 50 Rockets on Mars in one playthrough

Population and Personal Goals

Not every milestone is industrial, some focus on the people who call Mars home.

  • Marsopolis, have 100 Colonists living in a single Dome

  • Perfect Moment, have a Colonist with all four stats at maximum

  • A Better Planet, have an Earthsick Colonist decide to stay

  • Immortality of a Kind, reconstruct a citizen with Project Phoenix

Final Blurb

Surviving Mars Relaunched spreads its 60 achievements across every part of the colony life cycle, from the first Dome to full terraforming. Some can be done in one campaign, others demand specialized sponsors or challenge ratings. Focus on stability early, expand mid-game, and leave the planet greener than you found it.

FAQ

How many achievements are there

There are 60 total, worth 1,000 gamerscore.

Is Surviving Mars Relaunched on Game Pass

No, it isn’t available on Game Pass yet.

Are any achievements missable

A few Sponsor goals are time-limited to Sol 100, so plan ahead.

What are the hardest ones

Usually the high-challenge Sponsor runs like Russia 500% or SpaceY 500%.

When does Surviving Mars Relaunched release on Xbox

A specific release date has not been announced yet.


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