Surviving Mars Relaunched Achievements Guide
Surviving Mars Relaunched comes packed with 60 achievements worth a total of 1,000 gamerscore. The list covers everything from colony management to faction goals, late-game projects, and a few secret-feeling oddities. Some are quick, others take whole campaigns to pull off, but all of them make the red planet a little more rewarding to conquer.
Early Game Achievements
You’ll unlock these during your first few Sols, mostly through basic survival and setup.
Bubble Wrap, build your first Dome
There and Back Again, refuel a Rocket
Spacey Food, harvest Food on Mars
Where No Man Has Gone Before, analyze an Anomaly
A Shooting Star, shoot down a meteorite
Marvin the Martian, have the first child born on Mars
Space Communism, reach 250 Colonists
Multiplanet Species, reach 1,000 Colonists
Exploration and Building Goals
As your colony grows, you’ll move into the heavy construction phase. These achievements push you to expand, research, and terraform.
The Beanstalk, build the Space Elevator
Snow Globe, construct a Geoscape Dome
It’s Always Sunny on Mars, build the Artificial Sun
Alpha Scientist, construct the Omega Telescope
The Rabbit Hole, build the Mohole Mine
Cast in Concrete, complete the Excavator
What Is Real, build Project Morpheus
The Final Frontier, deep scan all Sectors
Creator of Worlds, max all Terraforming Parameters
Capital Achievement, construct a Capital City
Mystery Completion
Each major mystery in Surviving Mars comes with its own completion reward. Finishing all of them gives huge research and story bonuses.
Cubism, complete The Power of Three
Space Invaders, finish The Dredgers
Mirror Mirror, resolve The Spheres
Swan Song, end The Inner Light
Sentience 2.0, complete Artificial Intelligence
Whistleblower, finish the Marsgate story
Sponsor-Specific Challenges
Every sponsor has a unique goal that must be completed before Sol 100. These test speed, efficiency, and specialization.
For the Benefit of All, play as USA and finish the Engineering tech-tree
Building a Better Future, as Blue Sun export 500 Rare Metals
Interesting Times, play as China and reach 200 population
In the Service of Humankind, as India build 5 Domes
Because We Care, as Europe research 5 Breakthroughs
Aren’t They Cute, as SpaceY control 200 Drones
Gagarin’s Legacy, as Russia extract 10,000 resources
The New Ark, as the Church of the New Ark have 100 births on Mars
GB-Proxy, Play as any sponsor and discover the hidden network
Tao, as China have Tai-Chi Gardens in 10 Domes
Space Capitalism, as Blue Sun produce 100,000 M Funding
Europa Universalis, as Europe reach daily production of 10,000 Research
Waste Not Want Not, as India convert 3,000 Waste Rock to materials
The Pace of Progress, as SpaceY complete all Sponsor Goals on 500% challenge
No Pain No Gain, as Russia reach 500 colonists on 500% challenge
The Garden of Eden, as Church of the New Ark reach 250 colonists at 70+ Comfort
Bushido, as Japan train 200 specialists
Gold Rush, as Brazil convert 2,000 Waste Rock to Rare Metals
Government and Faction Achievements
Political management and independence play a big part in endgame progression.
Independent, proclaim Independence
Iron Fist, enact the dictatorship law
Political Animal, enact all laws
Truly Independent, complete all Independence goals
Opportunist, finish 10 faction opportunities
Environmental and Terraforming Achievements
Turning Mars into something livable unlocks some of the prettiest rewards in the game.
Tears of Joy, make it rain water on Mars
Now We Need Ducks, fill a lake with liquid water
Detox, survive the Toxic Rains
A Piece of Mars, have 5 Naturalist habitats around a reservation
Production and Special Projects
These are tied to construction, mining, and rare facilities.
Gotcha, catch an Asteroid with the Asteroid Catcher
Multitasking, visit 3 asteroids simultaneously
Give Me Your Tired, build a Martian Monument
The Boundaries of Knowledge, research all non-Breakthrough techs
You Can’t Take the Sky from Me, land 50 Rockets on Mars in one playthrough
Population and Personal Goals
Not every milestone is industrial, some focus on the people who call Mars home.
Marsopolis, have 100 Colonists living in a single Dome
Perfect Moment, have a Colonist with all four stats at maximum
A Better Planet, have an Earthsick Colonist decide to stay
Immortality of a Kind, reconstruct a citizen with Project Phoenix
Final Blurb
Surviving Mars Relaunched spreads its 60 achievements across every part of the colony life cycle, from the first Dome to full terraforming. Some can be done in one campaign, others demand specialized sponsors or challenge ratings. Focus on stability early, expand mid-game, and leave the planet greener than you found it.
FAQ
How many achievements are there
There are 60 total, worth 1,000 gamerscore.
Is Surviving Mars Relaunched on Game Pass
No, it isn’t available on Game Pass yet.
Are any achievements missable
A few Sponsor goals are time-limited to Sol 100, so plan ahead.
What are the hardest ones
Usually the high-challenge Sponsor runs like Russia 500% or SpaceY 500%.
When does Surviving Mars Relaunched release on Xbox
A specific release date has not been announced yet.

