Mewgenics Dybbuk Boss Guide: Boneyard Boss Strategy Guide
Dybbuk in the Boneyard is tough because he dodges almost every direct attack by rolling to an adjacent tile. If you try to fight him like a normal boss, you will miss constantly and waste turns. The key is to lock him down, control space, and use AoE, traps, and passive damage instead of basic hits.
He is beatable, but you need the right approach.
Understanding Dybbuk’s Dodge Mechanic
Dybbuk avoids both melee and ranged attacks by rolling to a nearby tile. When he rolls, your attack deals zero damage. He then spawns wisps that add pressure and chip your team.
That means single target basic attacks are unreliable unless he has nowhere to move. If he has open tiles, he will use them.
You win by limiting movement.
The Core Strategy That Works
There are 5 reliable ways to deal consistent damage:
Stun or immobilize him so he cannot roll
Use bear traps to root him in place
Hit him with AoE attacks that still connect after he rolls
Corner or surround him so he has no legal dodge tile
Use passive or automatic damage like Thorns or trap procs
If you enter Boneyard without at least 1 or 2 of these tools, the fight becomes frustrating fast.
Best Classes For Dybbuk
Hunter
Hunter is extremely strong here. Bear Trap items, trap spawning passives, and cross pattern shots can hit even if he shifts sideways. Tower Defence passive is especially good because it triggers when enemies move in range.
If he rolls into a trap, that is free damage.
Mage
Mage works well if you have wide spells like Earthquake, Wave, or any cheap wind push ability. AoE spells ignore his perfect dodge in many situations.
You are not sniping him. You are covering tiles.
Tank
Tank can spawn rocks and control space. Rock tiles reduce his mobility options and sometimes deal damage. Goad also helps protect your damage dealers during wisp pressure.
Cleric
Cleric keeps everyone alive. The wisps add chaos to the board and chip damage adds up. Revive is huge if someone gets focused.
Positioning Is Everything
If Dybbuk has 4 open tiles, he will dodge 4 ways. If he has 1 open tile, he only rolls there.
Corner him.
Box him in with cats, rocks, traps, or terrain. Once he has no legal dodge tile, direct attacks finally land.
Yes, you can absolutely surround him and force hits. That is one of the cleanest ways to deal damage.
Use Status Effects
Burning is very strong in this fight. Damage over time continues even when he dodges. If you can stack burn, poison, or other ticking damage, the fight becomes much smoother.
Passive damage wins this fight more than raw burst.
Do Not Mess Up The Final Blow
When Dybbuk “dies,” he possesses the cat that landed the killing blow. That cat then turns hostile and uses its own skills against your team.
Do not let your strongest DPS get the last hit.
Use a weaker cat to finish him so phase 2 is manageable. You will need to down your possessed ally to fully end the fight.
This part catches people off guard.
Final Blurb
Dybbuk feels unfair at first because you keep missing. The fight is actually about space control, traps, AoE, and smart positioning. If you treat it like a normal boss, you lose tempo fast.
Lock him down, burn him slowly, and make sure the right cat gets the final hit. Do that, and Boneyard becomes manageable instead of rage inducing.
FAQ
Why do my attacks keep missing Dybbuk?
He rolls to an adjacent tile whenever targeted. If he has space to move, he avoids the hit.
What is the best way to stop his dodge?
Bear traps, stuns, immobilize effects, and boxing him into a corner all prevent rolling.
Are AoE spells good against him?
Yes. Wide spells like Earthquake or Wave can still connect even if he moves.
What happens after I kill Dybbuk?
He possesses the cat that dealt the killing blow. You must defeat that possessed cat to fully end the fight.

