Murky Divers: How to Leave the Ship

Image Credit: Embers, Murky Diver

In Murky Divers, leaving the ship is your first big step toward exploring the underwater world. Follow this guide to make sure you’re ready to dive out.

Step 1: Find the Exit Hatch

  • Look for the exit hatch on the ship.

  • It’s usually located near the back or the lowest part of the ship and is marked with bright lights or symbols.

  • If you can’t find it, use the map or follow the path with arrows pointing toward the exit.

Step 2: Check Your Gear

  • Before leaving, make sure you have all the tools you need:

    • Oxygen tank (fully filled so you can breathe underwater).

    • Diving suit (make sure it’s equipped).

    • Weapons or tools (like a harpoon or flashlight, depending on your mission).

  • Forgetting something might make it harder to survive or complete your dive.

Step 3: Wait for the Hatch to Open

  • Some ships have a timer for when the hatch opens.

  • Stand near the hatch and be ready to move as soon as it’s unlocked.

  • If you’re playing multiplayer, wait for everyone to gather before exiting.

Step 4: Exit Carefully

  • Once the hatch opens, step or swim out slowly.

  • Watch out for hazards like strong currents, sharp rocks, or nearby enemies.

  • Follow the markers or bubbles to head toward your next objective.

Step 5: Stick with Your Team (If Playing Multiplayer)

  • Stay close to your teammates if you’re playing with others.

  • Leaving the ship together is safer and ensures no one gets left behind.

Final Tip: Always stay aware of your oxygen level and surroundings after you leave the ship. Preparation is key to surviving and succeeding in your underwater adventure.


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Andrew Bame

Andrew has spent over five years writing about video games and is the primary contributor/editor for GamerBlurb. With a background in creative writing and past experience in the industry, he’s mastered the art of turning hours of gaming into something that sounds like work. When he’s not writing he’s either getting distracted by various sidequests or occasionally pretending he’s good at League of Legends (#iron).

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