No I’m Not a Human All Visitors Guide & List
Every night in No I’m Not a Human, strangers knock on your door. Some are harmless, some are killers, and some change sides depending on the run. This guide lists all visitors, separating the confirmed humans, the guaranteed Guests, and the unpredictable wild cards. Knowing this list is your first step to surviving the night.
The Safe Bets: Confirmed Human Visitors
These characters are always human, no matter the run. They never change, and letting them in is always the right choice. Many also unlock achievements or provide key support for later nights.
The Tall Man, The Twin Sisters, and The Widow
The Tall Man usually arrives first and is always safe. The Twin Sisters are also confirmed humans and can be trusted completely. The Widow may look suspicious with red eyes, but that is grief, not infection.
The Neighbor’s Daughter and The Fireman
The Neighbor’s Daughter is always a human child. Letting her in unlocks the “I’m sorry little one” achievement. The Fireman is guaranteed human as well, providing helpful information and the “One Way Ticket” achievement.
The Certain Threats: Confirmed Guest Visitors
These characters are always impostors. No matter the clues, they will never be safe to let in.
The Cashier Girl: The Tragic Impostor
She is always a Guest, though she seems unaware of it. She shows fear and confusion, but she is still an impostor. She may not harm others directly, but sparing her is still a risk.
The Amogus Man: The Obvious Threat
The Amogus Man is hostile in every run. He is a clear danger and one of the easiest to identify. He exists as a test of your ability to act quickly on obvious threats.
The Intruder: The Night Four Survival Test
The Intruder only appears on Night 4. If you are alone, or lie about being alone, he kills you instantly. To survive him, you must accept at least one ally before that night begins.
The Wild Cards: Randomized Visitors
These characters change identity every game. Sometimes they are human, other times they are Guests. Always investigate them carefully.
The Wheelchair User
Can be human or Guest depending on the run. Watch for subtle details such as teeth, nails, or even the number of fingers. Only inspection can confirm their role.
The Beer-Loving Man
Friendly on the surface, but his role is randomized. Never trust him without a full investigation.
The Fortune Teller
Her alignment is always random. She is also tied to the special “Cult Ending,” making her a risky but important visitor.
The Stooped Woman
Her identity changes each game. Some players note she can be harmless even when a Guest, but she is never guaranteed safe. Investigation is the only option.
Final Blurb
The visitor list in No I’m Not a Human is the core of survival. Some names are always safe, others are permanent threats, and the rest force you to rely on investigation every single run. Memorize the humans, deal with the impostors quickly, and stay sharp with the wild cards. That balance is the only way to see dawn.
FAQ
How do you survive Night 4 with the Intruder?
You must have at least one other human inside before the night begins. If you face him alone, you will always die.
Can the Cashier Girl ever be human?
No. She is always a Guest, though she does not seem to realize it.
Does the Fortune Teller always lead to the Cult Ending?
No. She is tied to it, but her role is randomized. She is part of the conditions for unlocking that ending.
Do the randomized visitors always have clues?
Yes. They always display consistent tells within each run. Their identity resets each new playthrough.
Which human visitor is the most important?
The Tall Man is the most essential. He appears early and is always reliable for survival into later nights.

