No I’m Not a Human Are Visitors Random Guide

No I’m Not a Human Are Visitors Random Guide

No I’m Not a Human builds its horror on doubt, which leaves many asking the same thing: are Visitors random, or are their roles set in stone? Every knock at the door forces you to decide who lives inside your house, so knowing how the system works is the difference between a safe run and a quick death.

Are Visitors Random in No I’m Not a Human

Yes, most Visitors are random. Their status as human or Visitor changes with each new playthrough, meaning you cannot trust memory alone. The Wheelchair User, Stooped Woman, and several others can shift roles every time.

Not everyone changes, though. A small number of characters are fixed. The Tall Man is always human, and the Cashier Girl is always a Visitor. These few act as constants in the middle of the game’s chaos.

How Randomization Works

Randomization does not change how a character looks or speaks. The Tall Man will always look like the Tall Man, but his hidden status could shift in later updates. What changes are the signs they show. Visitors fail checks such as red eyes, perfect teeth, or dirty nails. Humans pass them. The trick is that not every symptom shows up every time, which creates red herrings and makes testing risky.

Randomization also affects who appears in your house at all. Some guests may not show up in one run, then appear early in the next. The mix of arrivals makes each night feel unpredictable, forcing you to manage energy carefully.

The Impact of Random Visitors

If every guest was fixed, the game would quickly become memorization. You would always know who to trust, which would kill the tension. With randomization, each playthrough stays dangerous. Even familiar faces need to be tested, and every choice carries real weight.

The debate comes from balance. Some players see it as too punishing with the low energy for checks, while others believe it is the heart of the game. Either way, it ensures no run plays the same.

Final Blurb

In No I’m Not a Human, randomization is what keeps paranoia alive. A handful of guests are always set, but most can swing between human and Visitor. The system forces you to rely on observation instead of memory, making every night feel like a new battle for survival.

FAQ

Are all characters randomized?

No. The Tall Man is always human, and the Cashier Girl is always a Visitor.

Can random characters pass every test?

Yes. If they spawn as human, they pass them all. If they spawn as a Visitor, they fail them all.

Does dialogue change when a character is random?

No. Dialogue stays the same, so you must rely on physical checks instead.

Will randomization stay in the full release?

Yes. The developers have confirmed it is a core feature, not just an extra mode.


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