ATLYSS Consumed Madness Quest Guide

Image Credit: Kiseff, ATLYSS

The "Consumed Madness" quest in ATLYSS has players thoroughly clear the Sanctum Catacombs by eliminating all non-boss enemies. Here’s a walkthrough:

Quest Overview

  • Quest Name: Consumed Madness

  • Quest Giver: Angela

  • Location: Sanctum

  • Level Requirement: 12

  • Repeatable: Yes

  • Rewards:

    • Experience: 2,277 EXP

    • Crowns: 600

    • Items: 1 Angela's Tear, 5 Stamstar, 5 Bunbag, 5 Magiflower

Objectives

  1. Clear the Sanctum Catacombs (Levels 12-18) by defeating all non-boss enemies.

1. Accept the Quest

  • After reaching level 12, speak with Angela in the central tower of Sanctum.

  • She will express concern about the dire state of the Sanctum Catacombs and request your assistance in purging the undead forces.

2. Enter the Sanctum Catacombs

  • Exit the central tower and proceed to the Outer Sanctum.

  • Locate the portal leading to the Sanctum Catacombs (Levels 12-18).

  • Interact with the portal to enter the Catacombs.

3. Clear All Non-Boss Enemies

  • Navigate through the Catacombs and be sure you explore every room.

  • Defeat all non-boss enemies encountered.

  • Be thorough; missing any enemies will prevent quest completion.

4. Exit the Catacombs

  • After clearing all non-boss enemies proceed to the exit of the Catacombs.

  • Ensure the game acknowledges the area as cleared before exiting.

5. Return to Angela

  • After exiting the Catacombs return to Angela in the central tower of Sanctum.

  • Report your success to complete the quest and receive your rewards.

Tips

  • Exploration: The Catacombs' layout can change with each entry so make sure you go to every room.

  • Repeatable Quest: "Consumed Madness" is repeatable. Feel free to do it more than once.


All Quest Guides Coming Soon!


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Andrew Bame

Andrew has spent over five years writing about video games and is the primary contributor/editor for GamerBlurb. With a background in creative writing and past experience in the industry, he’s mastered the art of turning hours of gaming into something that sounds like work. When he’s not writing he’s either getting distracted by various sidequests or occasionally pretending he’s good at League of Legends (#iron).

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