Civ 7 Guide: When to Convert a Town to a City in Civ 7 | Civilization 7

Image Credits: Firaxis Games, Civilization 7 (Civ 7)

In Civ 7, towns and cities serve different roles. Towns generate gold and food, while cities focus on science, culture, and production. Knowing when to convert a town into a city is important for keeping your empire balanced and strong.

Key Differences Between Towns and Cities

  • Towns: Generate gold and food, but can’t build science or culture buildings.

  • Cities: Can build science, culture, and production buildings, but require more management.

The ideal ratio is often 1 city for every 1 town to balance growth, economy, and research.

When to Convert a Town to a City

1. When You Need More Science or Culture

  • Cities unlock key research and cultural progress.

  • If your empire is falling behind in technology or policies, converting a town into a city helps.

2. When the Town Has High Production Potential

  • Cities need good production to build districts, wonders, and units faster.

  • Best locations for city upgrades:

    • Hills – Great for production.

    • Near rivers – Boosts growth and adjacency bonuses.

    • Near forests or quarries – Can be converted into powerful industrial zones.

3. When the Town Has Reached a Large Population

  • Towns grow faster than cities, but once they hit max size, extra food is wasted.

  • If a town has plenty of food and a high population, converting it allows for further expansion.

4. If You Need More Cities for a Balanced Empire

  • Keeping a 1:1 ratio of cities to towns ensures you don’t fall behind in science and culture.

  • If you have too many towns and not enough cities, it’s time to convert one.

5. If the Town Has Poor Food Production

  • Some towns struggle to grow due to bad food tiles.

  • Converting them to a city with good production buildings makes them more useful.

When to Keep a Town Instead of Converting

  • If it's a coastal food hub – Some towns send food to cities, making them essential for empire-wide growth.

  • If it's a mining town – High-production towns with mines, quarries, or lumber mills generate tons of gold without needing city infrastructure.

  • If you need more gold – Towns provide steady income without requiring extra management.

Final Blurb

Converting a town to a city is not always necessary, but if you need more science, culture, or production, it’s a smart move. Look for high-population towns with good production potential and turn them into cities when your empire needs to grow beyond just gold and food.


More Kingdom Come: Deliverance II

Andrew Bame

Andrew has spent over five years writing about video games and is the primary contributor/editor for GamerBlurb. With a background in creative writing and past experience in the industry, he’s mastered the art of turning hours of gaming into something that sounds like work. When he’s not writing he’s either getting distracted by various sidequests or occasionally pretending he’s good at League of Legends (#iron).

Previous
Previous

Culture Explained in Civ 7 | Civilization 7 Guide

Next
Next

Overbuilding Explained in Civ 7: Civilization 7 Overbuilding Guide